/* * Copyright 2018-2023 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with * the License. A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions * and limitations under the License. */ package com.amazonaws.services.elastictranscoder.model; import java.io.Serializable; import javax.annotation.Generated; import com.amazonaws.protocol.StructuredPojo; import com.amazonaws.protocol.ProtocolMarshaller; /** *
* Options associated with your audio codec. *
*/ @Generated("com.amazonaws:aws-java-sdk-code-generator") public class AudioCodecOptions implements Serializable, Cloneable, StructuredPojo { /** ** You can only choose an audio profile when you specify AAC for the value of Audio:Codec. *
** Specify the AAC profile for the output file. Elastic Transcoder supports the following profiles: *
*
* auto
: If you specify auto
, Elastic Transcoder selects the profile based on the bit rate
* selected for the output file.
*
* AAC-LC
: The most common AAC profile. Use for bit rates larger than 64 kbps.
*
* HE-AAC
: Not supported on some older players and devices. Use for bit rates between 40 and 80 kbps.
*
* HE-AACv2
: Not supported on some players and devices. Use for bit rates less than 48 kbps.
*
* All outputs in a Smooth
playlist must have the same value for Profile
.
*
* If you created any presets before AAC profiles were added, Elastic Transcoder automatically updated your presets * to use AAC-LC. You can change the value as required. *
*
* You can only choose an audio bit depth when you specify flac
or pcm
for the value of
* Audio:Codec.
*
* The bit depth of a sample is how many bits of information are included in the audio samples. The higher the bit * depth, the better the audio, but the larger the file. *
*
* Valid values are 16
and 24
.
*
* The most common bit depth is 24
.
*
* You can only choose an audio bit order when you specify pcm
for the value of Audio:Codec.
*
* The order the bits of a PCM sample are stored in. *
*
* The supported value is LittleEndian
.
*
* You can only choose whether an audio sample is signed when you specify pcm
for the value of
* Audio:Codec.
*
* Whether audio samples are represented with negative and positive numbers (signed) or only positive numbers * (unsigned). *
*
* The supported value is Signed
.
*
* You can only choose an audio profile when you specify AAC for the value of Audio:Codec. *
** Specify the AAC profile for the output file. Elastic Transcoder supports the following profiles: *
*
* auto
: If you specify auto
, Elastic Transcoder selects the profile based on the bit rate
* selected for the output file.
*
* AAC-LC
: The most common AAC profile. Use for bit rates larger than 64 kbps.
*
* HE-AAC
: Not supported on some older players and devices. Use for bit rates between 40 and 80 kbps.
*
* HE-AACv2
: Not supported on some players and devices. Use for bit rates less than 48 kbps.
*
* All outputs in a Smooth
playlist must have the same value for Profile
.
*
* If you created any presets before AAC profiles were added, Elastic Transcoder automatically updated your presets * to use AAC-LC. You can change the value as required. *
** Specify the AAC profile for the output file. Elastic Transcoder supports the following profiles: *
*
* auto
: If you specify auto
, Elastic Transcoder selects the profile based on the
* bit rate selected for the output file.
*
* AAC-LC
: The most common AAC profile. Use for bit rates larger than 64 kbps.
*
* HE-AAC
: Not supported on some older players and devices. Use for bit rates between 40 and 80
* kbps.
*
* HE-AACv2
: Not supported on some players and devices. Use for bit rates less than 48 kbps.
*
* All outputs in a Smooth
playlist must have the same value for Profile
.
*
* If you created any presets before AAC profiles were added, Elastic Transcoder automatically updated your * presets to use AAC-LC. You can change the value as required. *
*/ public void setProfile(String profile) { this.profile = profile; } /** ** You can only choose an audio profile when you specify AAC for the value of Audio:Codec. *
** Specify the AAC profile for the output file. Elastic Transcoder supports the following profiles: *
*
* auto
: If you specify auto
, Elastic Transcoder selects the profile based on the bit rate
* selected for the output file.
*
* AAC-LC
: The most common AAC profile. Use for bit rates larger than 64 kbps.
*
* HE-AAC
: Not supported on some older players and devices. Use for bit rates between 40 and 80 kbps.
*
* HE-AACv2
: Not supported on some players and devices. Use for bit rates less than 48 kbps.
*
* All outputs in a Smooth
playlist must have the same value for Profile
.
*
* If you created any presets before AAC profiles were added, Elastic Transcoder automatically updated your presets * to use AAC-LC. You can change the value as required. *
** Specify the AAC profile for the output file. Elastic Transcoder supports the following profiles: *
*
* auto
: If you specify auto
, Elastic Transcoder selects the profile based on the
* bit rate selected for the output file.
*
* AAC-LC
: The most common AAC profile. Use for bit rates larger than 64 kbps.
*
* HE-AAC
: Not supported on some older players and devices. Use for bit rates between 40 and 80
* kbps.
*
* HE-AACv2
: Not supported on some players and devices. Use for bit rates less than 48 kbps.
*
* All outputs in a Smooth
playlist must have the same value for Profile
.
*
* If you created any presets before AAC profiles were added, Elastic Transcoder automatically updated your * presets to use AAC-LC. You can change the value as required. *
*/ public String getProfile() { return this.profile; } /** ** You can only choose an audio profile when you specify AAC for the value of Audio:Codec. *
** Specify the AAC profile for the output file. Elastic Transcoder supports the following profiles: *
*
* auto
: If you specify auto
, Elastic Transcoder selects the profile based on the bit rate
* selected for the output file.
*
* AAC-LC
: The most common AAC profile. Use for bit rates larger than 64 kbps.
*
* HE-AAC
: Not supported on some older players and devices. Use for bit rates between 40 and 80 kbps.
*
* HE-AACv2
: Not supported on some players and devices. Use for bit rates less than 48 kbps.
*
* All outputs in a Smooth
playlist must have the same value for Profile
.
*
* If you created any presets before AAC profiles were added, Elastic Transcoder automatically updated your presets * to use AAC-LC. You can change the value as required. *
** Specify the AAC profile for the output file. Elastic Transcoder supports the following profiles: *
*
* auto
: If you specify auto
, Elastic Transcoder selects the profile based on the
* bit rate selected for the output file.
*
* AAC-LC
: The most common AAC profile. Use for bit rates larger than 64 kbps.
*
* HE-AAC
: Not supported on some older players and devices. Use for bit rates between 40 and 80
* kbps.
*
* HE-AACv2
: Not supported on some players and devices. Use for bit rates less than 48 kbps.
*
* All outputs in a Smooth
playlist must have the same value for Profile
.
*
* If you created any presets before AAC profiles were added, Elastic Transcoder automatically updated your * presets to use AAC-LC. You can change the value as required. *
* @return Returns a reference to this object so that method calls can be chained together. */ public AudioCodecOptions withProfile(String profile) { setProfile(profile); return this; } /** *
* You can only choose an audio bit depth when you specify flac
or pcm
for the value of
* Audio:Codec.
*
* The bit depth of a sample is how many bits of information are included in the audio samples. The higher the bit * depth, the better the audio, but the larger the file. *
*
* Valid values are 16
and 24
.
*
* The most common bit depth is 24
.
*
flac
or pcm
for the
* value of Audio:Codec.
* * The bit depth of a sample is how many bits of information are included in the audio samples. The higher * the bit depth, the better the audio, but the larger the file. *
*
* Valid values are 16
and 24
.
*
* The most common bit depth is 24
.
*/
public void setBitDepth(String bitDepth) {
this.bitDepth = bitDepth;
}
/**
*
* You can only choose an audio bit depth when you specify flac
or pcm
for the value of
* Audio:Codec.
*
* The bit depth of a sample is how many bits of information are included in the audio samples. The higher the bit * depth, the better the audio, but the larger the file. *
*
* Valid values are 16
and 24
.
*
* The most common bit depth is 24
.
*
flac
or pcm
for the
* value of Audio:Codec.
* * The bit depth of a sample is how many bits of information are included in the audio samples. The higher * the bit depth, the better the audio, but the larger the file. *
*
* Valid values are 16
and 24
.
*
* The most common bit depth is 24
.
*/
public String getBitDepth() {
return this.bitDepth;
}
/**
*
* You can only choose an audio bit depth when you specify flac
or pcm
for the value of
* Audio:Codec.
*
* The bit depth of a sample is how many bits of information are included in the audio samples. The higher the bit * depth, the better the audio, but the larger the file. *
*
* Valid values are 16
and 24
.
*
* The most common bit depth is 24
.
*
flac
or pcm
for the
* value of Audio:Codec.
* * The bit depth of a sample is how many bits of information are included in the audio samples. The higher * the bit depth, the better the audio, but the larger the file. *
*
* Valid values are 16
and 24
.
*
* The most common bit depth is 24
.
* @return Returns a reference to this object so that method calls can be chained together.
*/
public AudioCodecOptions withBitDepth(String bitDepth) {
setBitDepth(bitDepth);
return this;
}
/**
*
* You can only choose an audio bit order when you specify pcm
for the value of Audio:Codec.
*
* The order the bits of a PCM sample are stored in. *
*
* The supported value is LittleEndian
.
*
pcm
for the value of Audio:Codec.
* * The order the bits of a PCM sample are stored in. *
*
* The supported value is LittleEndian
.
*/
public void setBitOrder(String bitOrder) {
this.bitOrder = bitOrder;
}
/**
*
* You can only choose an audio bit order when you specify pcm
for the value of Audio:Codec.
*
* The order the bits of a PCM sample are stored in. *
*
* The supported value is LittleEndian
.
*
pcm
for the value of
* Audio:Codec.
* * The order the bits of a PCM sample are stored in. *
*
* The supported value is LittleEndian
.
*/
public String getBitOrder() {
return this.bitOrder;
}
/**
*
* You can only choose an audio bit order when you specify pcm
for the value of Audio:Codec.
*
* The order the bits of a PCM sample are stored in. *
*
* The supported value is LittleEndian
.
*
pcm
for the value of Audio:Codec.
* * The order the bits of a PCM sample are stored in. *
*
* The supported value is LittleEndian
.
* @return Returns a reference to this object so that method calls can be chained together.
*/
public AudioCodecOptions withBitOrder(String bitOrder) {
setBitOrder(bitOrder);
return this;
}
/**
*
* You can only choose whether an audio sample is signed when you specify pcm
for the value of
* Audio:Codec.
*
* Whether audio samples are represented with negative and positive numbers (signed) or only positive numbers * (unsigned). *
*
* The supported value is Signed
.
*
pcm
for the value of
* Audio:Codec.
* * Whether audio samples are represented with negative and positive numbers (signed) or only positive numbers * (unsigned). *
*
* The supported value is Signed
.
*/
public void setSigned(String signed) {
this.signed = signed;
}
/**
*
* You can only choose whether an audio sample is signed when you specify pcm
for the value of
* Audio:Codec.
*
* Whether audio samples are represented with negative and positive numbers (signed) or only positive numbers * (unsigned). *
*
* The supported value is Signed
.
*
pcm
for the value of
* Audio:Codec.
* * Whether audio samples are represented with negative and positive numbers (signed) or only positive * numbers (unsigned). *
*
* The supported value is Signed
.
*/
public String getSigned() {
return this.signed;
}
/**
*
* You can only choose whether an audio sample is signed when you specify pcm
for the value of
* Audio:Codec.
*
* Whether audio samples are represented with negative and positive numbers (signed) or only positive numbers * (unsigned). *
*
* The supported value is Signed
.
*
pcm
for the value of
* Audio:Codec.
* * Whether audio samples are represented with negative and positive numbers (signed) or only positive numbers * (unsigned). *
*
* The supported value is Signed
.
* @return Returns a reference to this object so that method calls can be chained together.
*/
public AudioCodecOptions withSigned(String signed) {
setSigned(signed);
return this;
}
/**
* Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be
* redacted from this string using a placeholder value.
*
* @return A string representation of this object.
*
* @see java.lang.Object#toString()
*/
@Override
public String toString() {
StringBuilder sb = new StringBuilder();
sb.append("{");
if (getProfile() != null)
sb.append("Profile: ").append(getProfile()).append(",");
if (getBitDepth() != null)
sb.append("BitDepth: ").append(getBitDepth()).append(",");
if (getBitOrder() != null)
sb.append("BitOrder: ").append(getBitOrder()).append(",");
if (getSigned() != null)
sb.append("Signed: ").append(getSigned());
sb.append("}");
return sb.toString();
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (obj instanceof AudioCodecOptions == false)
return false;
AudioCodecOptions other = (AudioCodecOptions) obj;
if (other.getProfile() == null ^ this.getProfile() == null)
return false;
if (other.getProfile() != null && other.getProfile().equals(this.getProfile()) == false)
return false;
if (other.getBitDepth() == null ^ this.getBitDepth() == null)
return false;
if (other.getBitDepth() != null && other.getBitDepth().equals(this.getBitDepth()) == false)
return false;
if (other.getBitOrder() == null ^ this.getBitOrder() == null)
return false;
if (other.getBitOrder() != null && other.getBitOrder().equals(this.getBitOrder()) == false)
return false;
if (other.getSigned() == null ^ this.getSigned() == null)
return false;
if (other.getSigned() != null && other.getSigned().equals(this.getSigned()) == false)
return false;
return true;
}
@Override
public int hashCode() {
final int prime = 31;
int hashCode = 1;
hashCode = prime * hashCode + ((getProfile() == null) ? 0 : getProfile().hashCode());
hashCode = prime * hashCode + ((getBitDepth() == null) ? 0 : getBitDepth().hashCode());
hashCode = prime * hashCode + ((getBitOrder() == null) ? 0 : getBitOrder().hashCode());
hashCode = prime * hashCode + ((getSigned() == null) ? 0 : getSigned().hashCode());
return hashCode;
}
@Override
public AudioCodecOptions clone() {
try {
return (AudioCodecOptions) super.clone();
} catch (CloneNotSupportedException e) {
throw new IllegalStateException("Got a CloneNotSupportedException from Object.clone() " + "even though we're Cloneable!", e);
}
}
@com.amazonaws.annotation.SdkInternalApi
@Override
public void marshall(ProtocolMarshaller protocolMarshaller) {
com.amazonaws.services.elastictranscoder.model.transform.AudioCodecOptionsMarshaller.getInstance().marshall(this, protocolMarshaller);
}
}