* The newly created game server group object, including the new ARN value for the Amazon GameLift FleetIQ game
* server group and the object's status. The Amazon EC2 Auto Scaling group ARN is initially null, since the group
* has not yet been created. This value is added once the game server group status reaches ACTIVE
.
*
* The newly created game server group object, including the new ARN value for the Amazon GameLift FleetIQ game
* server group and the object's status. The Amazon EC2 Auto Scaling group ARN is initially null, since the group
* has not yet been created. This value is added once the game server group status reaches ACTIVE
.
*
ACTIVE
.
*/
public void setGameServerGroup(GameServerGroup gameServerGroup) {
this.gameServerGroup = gameServerGroup;
}
/**
*
* The newly created game server group object, including the new ARN value for the Amazon GameLift FleetIQ game
* server group and the object's status. The Amazon EC2 Auto Scaling group ARN is initially null, since the group
* has not yet been created. This value is added once the game server group status reaches ACTIVE
.
*
ACTIVE
.
*/
public GameServerGroup getGameServerGroup() {
return this.gameServerGroup;
}
/**
*
* The newly created game server group object, including the new ARN value for the Amazon GameLift FleetIQ game
* server group and the object's status. The Amazon EC2 Auto Scaling group ARN is initially null, since the group
* has not yet been created. This value is added once the game server group status reaches ACTIVE
.
*
ACTIVE
.
* @return Returns a reference to this object so that method calls can be chained together.
*/
public CreateGameServerGroupResult withGameServerGroup(GameServerGroup gameServerGroup) {
setGameServerGroup(gameServerGroup);
return this;
}
/**
* Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be
* redacted from this string using a placeholder value.
*
* @return A string representation of this object.
*
* @see java.lang.Object#toString()
*/
@Override
public String toString() {
StringBuilder sb = new StringBuilder();
sb.append("{");
if (getGameServerGroup() != null)
sb.append("GameServerGroup: ").append(getGameServerGroup());
sb.append("}");
return sb.toString();
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (obj instanceof CreateGameServerGroupResult == false)
return false;
CreateGameServerGroupResult other = (CreateGameServerGroupResult) obj;
if (other.getGameServerGroup() == null ^ this.getGameServerGroup() == null)
return false;
if (other.getGameServerGroup() != null && other.getGameServerGroup().equals(this.getGameServerGroup()) == false)
return false;
return true;
}
@Override
public int hashCode() {
final int prime = 31;
int hashCode = 1;
hashCode = prime * hashCode + ((getGameServerGroup() == null) ? 0 : getGameServerGroup().hashCode());
return hashCode;
}
@Override
public CreateGameServerGroupResult clone() {
try {
return (CreateGameServerGroupResult) super.clone();
} catch (CloneNotSupportedException e) {
throw new IllegalStateException("Got a CloneNotSupportedException from Object.clone() " + "even though we're Cloneable!", e);
}
}
}