* A collection of player session objects created for the added players. *
*/ private java.util.List* A collection of player session objects created for the added players. *
* * @return A collection of player session objects created for the added players. */ public java.util.List* A collection of player session objects created for the added players. *
* * @param playerSessions * A collection of player session objects created for the added players. */ public void setPlayerSessions(java.util.Collection* A collection of player session objects created for the added players. *
** NOTE: This method appends the values to the existing list (if any). Use * {@link #setPlayerSessions(java.util.Collection)} or {@link #withPlayerSessions(java.util.Collection)} if you want * to override the existing values. *
* * @param playerSessions * A collection of player session objects created for the added players. * @return Returns a reference to this object so that method calls can be chained together. */ public CreatePlayerSessionsResult withPlayerSessions(PlayerSession... playerSessions) { if (this.playerSessions == null) { setPlayerSessions(new java.util.ArrayList* A collection of player session objects created for the added players. *
* * @param playerSessions * A collection of player session objects created for the added players. * @return Returns a reference to this object so that method calls can be chained together. */ public CreatePlayerSessionsResult withPlayerSessions(java.util.Collection