/* * Copyright 2018-2023 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with * the License. A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions * and limitations under the License. */ package com.amazonaws.services.gamelift.model; import java.io.Serializable; import javax.annotation.Generated; import com.amazonaws.AmazonWebServiceRequest; /** * * @see AWS API * Documentation */ @Generated("com.amazonaws:aws-java-sdk-code-generator") public class CreateScriptRequest extends com.amazonaws.AmazonWebServiceRequest implements Serializable, Cloneable { /** *
* A descriptive label that is associated with a script. Script names don't need to be unique. You can use UpdateScript to change * this value later. *
*/ private String name; /** ** Version information associated with a build or script. Version strings don't need to be unique. You can use UpdateScript to change * this value later. *
*/ private String version; /** *
* The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored. The storage
* location must specify the Amazon S3 bucket name, the zip file name (the "key"), and a role ARN that allows Amazon
* GameLift to access the Amazon S3 storage location. The S3 bucket must be in the same Region where you want to
* create a new script. By default, Amazon GameLift uploads the latest version of the zip file; if you have S3
* object versioning turned on, you can use the ObjectVersion
parameter to specify an earlier version.
*
* A data object containing your Realtime scripts and dependencies as a zip file. The zip file can have one or * multiple files. Maximum size of a zip file is 5 MB. *
*
* When using the Amazon Web Services CLI tool to create a script, this parameter is set to the zip file name. It
* must be prepended with the string "fileb://" to indicate that the file data is a binary object. For example:
* --zip-file fileb://myRealtimeScript.zip
.
*
* A list of labels to assign to the new script resource. Tags are developer-defined key-value pairs. Tagging Amazon * Web Services resources are useful for resource management, access management and cost allocation. For more * information, see Tagging Amazon Web * Services Resources in the Amazon Web Services General Reference. Once the resource is created, you can * use TagResource, UntagResource, and ListTagsForResource * to add, remove, and view tags. The maximum tag limit may be lower than stated. See the Amazon Web Services * General Reference for actual tagging limits. *
*/ private java.util.List* A descriptive label that is associated with a script. Script names don't need to be unique. You can use UpdateScript to change * this value later. *
* * @param name * A descriptive label that is associated with a script. Script names don't need to be unique. You can use UpdateScript to * change this value later. */ public void setName(String name) { this.name = name; } /** ** A descriptive label that is associated with a script. Script names don't need to be unique. You can use UpdateScript to change * this value later. *
* * @return A descriptive label that is associated with a script. Script names don't need to be unique. You can use * UpdateScript * to change this value later. */ public String getName() { return this.name; } /** ** A descriptive label that is associated with a script. Script names don't need to be unique. You can use UpdateScript to change * this value later. *
* * @param name * A descriptive label that is associated with a script. Script names don't need to be unique. You can use UpdateScript to * change this value later. * @return Returns a reference to this object so that method calls can be chained together. */ public CreateScriptRequest withName(String name) { setName(name); return this; } /** ** Version information associated with a build or script. Version strings don't need to be unique. You can use UpdateScript to change * this value later. *
* * @param version * Version information associated with a build or script. Version strings don't need to be unique. You can * use UpdateScript to * change this value later. */ public void setVersion(String version) { this.version = version; } /** ** Version information associated with a build or script. Version strings don't need to be unique. You can use UpdateScript to change * this value later. *
* * @return Version information associated with a build or script. Version strings don't need to be unique. You can * use UpdateScript to * change this value later. */ public String getVersion() { return this.version; } /** ** Version information associated with a build or script. Version strings don't need to be unique. You can use UpdateScript to change * this value later. *
* * @param version * Version information associated with a build or script. Version strings don't need to be unique. You can * use UpdateScript to * change this value later. * @return Returns a reference to this object so that method calls can be chained together. */ public CreateScriptRequest withVersion(String version) { setVersion(version); return this; } /** *
* The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored. The storage
* location must specify the Amazon S3 bucket name, the zip file name (the "key"), and a role ARN that allows Amazon
* GameLift to access the Amazon S3 storage location. The S3 bucket must be in the same Region where you want to
* create a new script. By default, Amazon GameLift uploads the latest version of the zip file; if you have S3
* object versioning turned on, you can use the ObjectVersion
parameter to specify an earlier version.
*
ObjectVersion
* parameter to specify an earlier version.
*/
public void setStorageLocation(S3Location storageLocation) {
this.storageLocation = storageLocation;
}
/**
*
* The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored. The storage
* location must specify the Amazon S3 bucket name, the zip file name (the "key"), and a role ARN that allows Amazon
* GameLift to access the Amazon S3 storage location. The S3 bucket must be in the same Region where you want to
* create a new script. By default, Amazon GameLift uploads the latest version of the zip file; if you have S3
* object versioning turned on, you can use the ObjectVersion
parameter to specify an earlier version.
*
ObjectVersion
* parameter to specify an earlier version.
*/
public S3Location getStorageLocation() {
return this.storageLocation;
}
/**
*
* The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored. The storage
* location must specify the Amazon S3 bucket name, the zip file name (the "key"), and a role ARN that allows Amazon
* GameLift to access the Amazon S3 storage location. The S3 bucket must be in the same Region where you want to
* create a new script. By default, Amazon GameLift uploads the latest version of the zip file; if you have S3
* object versioning turned on, you can use the ObjectVersion
parameter to specify an earlier version.
*
ObjectVersion
* parameter to specify an earlier version.
* @return Returns a reference to this object so that method calls can be chained together.
*/
public CreateScriptRequest withStorageLocation(S3Location storageLocation) {
setStorageLocation(storageLocation);
return this;
}
/**
* * A data object containing your Realtime scripts and dependencies as a zip file. The zip file can have one or * multiple files. Maximum size of a zip file is 5 MB. *
*
* When using the Amazon Web Services CLI tool to create a script, this parameter is set to the zip file name. It
* must be prepended with the string "fileb://" to indicate that the file data is a binary object. For example:
* --zip-file fileb://myRealtimeScript.zip
.
*
* The AWS SDK for Java performs a Base64 encoding on this field before sending this request to the AWS service. * Users of the SDK should not perform Base64 encoding on this field. *
** Warning: ByteBuffers returned by the SDK are mutable. Changes to the content or position of the byte buffer will * be seen by all objects that have a reference to this object. It is recommended to call ByteBuffer.duplicate() or * ByteBuffer.asReadOnlyBuffer() before using or reading from the buffer. This behavior will be changed in a future * major version of the SDK. *
* * @param zipFile * A data object containing your Realtime scripts and dependencies as a zip file. The zip file can have one * or multiple files. Maximum size of a zip file is 5 MB. *
* When using the Amazon Web Services CLI tool to create a script, this parameter is set to the zip file
* name. It must be prepended with the string "fileb://" to indicate that the file data is a binary object.
* For example: --zip-file fileb://myRealtimeScript.zip
.
*/
public void setZipFile(java.nio.ByteBuffer zipFile) {
this.zipFile = zipFile;
}
/**
*
* A data object containing your Realtime scripts and dependencies as a zip file. The zip file can have one or * multiple files. Maximum size of a zip file is 5 MB. *
*
* When using the Amazon Web Services CLI tool to create a script, this parameter is set to the zip file name. It
* must be prepended with the string "fileb://" to indicate that the file data is a binary object. For example:
* --zip-file fileb://myRealtimeScript.zip
.
*
* {@code ByteBuffer}s are stateful. Calling their {@code get} methods changes their {@code position}. We recommend * using {@link java.nio.ByteBuffer#asReadOnlyBuffer()} to create a read-only view of the buffer with an independent * {@code position}, and calling {@code get} methods on this rather than directly on the returned {@code ByteBuffer}. * Doing so will ensure that anyone else using the {@code ByteBuffer} will not be affected by changes to the * {@code position}. *
* * @return A data object containing your Realtime scripts and dependencies as a zip file. The zip file can have one * or multiple files. Maximum size of a zip file is 5 MB. *
* When using the Amazon Web Services CLI tool to create a script, this parameter is set to the zip file
* name. It must be prepended with the string "fileb://" to indicate that the file data is a binary object.
* For example: --zip-file fileb://myRealtimeScript.zip
.
*/
public java.nio.ByteBuffer getZipFile() {
return this.zipFile;
}
/**
*
* A data object containing your Realtime scripts and dependencies as a zip file. The zip file can have one or * multiple files. Maximum size of a zip file is 5 MB. *
*
* When using the Amazon Web Services CLI tool to create a script, this parameter is set to the zip file name. It
* must be prepended with the string "fileb://" to indicate that the file data is a binary object. For example:
* --zip-file fileb://myRealtimeScript.zip
.
*
* The AWS SDK for Java performs a Base64 encoding on this field before sending this request to the AWS service. * Users of the SDK should not perform Base64 encoding on this field. *
** Warning: ByteBuffers returned by the SDK are mutable. Changes to the content or position of the byte buffer will * be seen by all objects that have a reference to this object. It is recommended to call ByteBuffer.duplicate() or * ByteBuffer.asReadOnlyBuffer() before using or reading from the buffer. This behavior will be changed in a future * major version of the SDK. *
* * @param zipFile * A data object containing your Realtime scripts and dependencies as a zip file. The zip file can have one * or multiple files. Maximum size of a zip file is 5 MB. *
* When using the Amazon Web Services CLI tool to create a script, this parameter is set to the zip file
* name. It must be prepended with the string "fileb://" to indicate that the file data is a binary object.
* For example: --zip-file fileb://myRealtimeScript.zip
.
* @return Returns a reference to this object so that method calls can be chained together.
*/
public CreateScriptRequest withZipFile(java.nio.ByteBuffer zipFile) {
setZipFile(zipFile);
return this;
}
/**
*
* A list of labels to assign to the new script resource. Tags are developer-defined key-value pairs. Tagging Amazon * Web Services resources are useful for resource management, access management and cost allocation. For more * information, see Tagging Amazon Web * Services Resources in the Amazon Web Services General Reference. Once the resource is created, you can * use TagResource, UntagResource, and ListTagsForResource * to add, remove, and view tags. The maximum tag limit may be lower than stated. See the Amazon Web Services * General Reference for actual tagging limits. *
* * @return A list of labels to assign to the new script resource. Tags are developer-defined key-value pairs. * Tagging Amazon Web Services resources are useful for resource management, access management and cost * allocation. For more information, see Tagging Amazon Web Services * Resources in the Amazon Web Services General Reference. Once the resource is created, you can * use TagResource, UntagResource, * and * ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. * See the Amazon Web Services General Reference for actual tagging limits. */ public java.util.List* A list of labels to assign to the new script resource. Tags are developer-defined key-value pairs. Tagging Amazon * Web Services resources are useful for resource management, access management and cost allocation. For more * information, see Tagging Amazon Web * Services Resources in the Amazon Web Services General Reference. Once the resource is created, you can * use TagResource, UntagResource, and ListTagsForResource * to add, remove, and view tags. The maximum tag limit may be lower than stated. See the Amazon Web Services * General Reference for actual tagging limits. *
* * @param tags * A list of labels to assign to the new script resource. Tags are developer-defined key-value pairs. Tagging * Amazon Web Services resources are useful for resource management, access management and cost allocation. * For more information, see * Tagging Amazon Web Services Resources in the Amazon Web Services General Reference. Once the * resource is created, you can use TagResource, UntagResource, * and * ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See * the Amazon Web Services General Reference for actual tagging limits. */ public void setTags(java.util.Collection* A list of labels to assign to the new script resource. Tags are developer-defined key-value pairs. Tagging Amazon * Web Services resources are useful for resource management, access management and cost allocation. For more * information, see Tagging Amazon Web * Services Resources in the Amazon Web Services General Reference. Once the resource is created, you can * use TagResource, UntagResource, and ListTagsForResource * to add, remove, and view tags. The maximum tag limit may be lower than stated. See the Amazon Web Services * General Reference for actual tagging limits. *
** NOTE: This method appends the values to the existing list (if any). Use * {@link #setTags(java.util.Collection)} or {@link #withTags(java.util.Collection)} if you want to override the * existing values. *
* * @param tags * A list of labels to assign to the new script resource. Tags are developer-defined key-value pairs. Tagging * Amazon Web Services resources are useful for resource management, access management and cost allocation. * For more information, see * Tagging Amazon Web Services Resources in the Amazon Web Services General Reference. Once the * resource is created, you can use TagResource, UntagResource, * and * ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See * the Amazon Web Services General Reference for actual tagging limits. * @return Returns a reference to this object so that method calls can be chained together. */ public CreateScriptRequest withTags(Tag... tags) { if (this.tags == null) { setTags(new java.util.ArrayList* A list of labels to assign to the new script resource. Tags are developer-defined key-value pairs. Tagging Amazon * Web Services resources are useful for resource management, access management and cost allocation. For more * information, see Tagging Amazon Web * Services Resources in the Amazon Web Services General Reference. Once the resource is created, you can * use TagResource, UntagResource, and ListTagsForResource * to add, remove, and view tags. The maximum tag limit may be lower than stated. See the Amazon Web Services * General Reference for actual tagging limits. *
* * @param tags * A list of labels to assign to the new script resource. Tags are developer-defined key-value pairs. Tagging * Amazon Web Services resources are useful for resource management, access management and cost allocation. * For more information, see * Tagging Amazon Web Services Resources in the Amazon Web Services General Reference. Once the * resource is created, you can use TagResource, UntagResource, * and * ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See * the Amazon Web Services General Reference for actual tagging limits. * @return Returns a reference to this object so that method calls can be chained together. */ public CreateScriptRequest withTags(java.util.Collection