/* * Copyright 2018-2023 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with * the License. A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions * and limitations under the License. */ package com.amazonaws.services.gamelift.model; import java.io.Serializable; import javax.annotation.Generated; import com.amazonaws.AmazonWebServiceRequest; /** * * @see AWS * API Documentation */ @Generated("com.amazonaws:aws-java-sdk-code-generator") public class DescribeEC2InstanceLimitsRequest extends com.amazonaws.AmazonWebServiceRequest implements Serializable, Cloneable { /** *
* Name of an Amazon EC2 instance type that is supported in Amazon GameLift. A fleet instance type determines the * computing resources of each instance in the fleet, including CPU, memory, storage, and networking capacity. Do * not specify a value for this parameter to retrieve limits for all instance types. *
*/ private String eC2InstanceType; /** *
* The name of a remote location to request instance limits for, in the form of an Amazon Web Services Region code
* such as us-west-2
.
*
* Name of an Amazon EC2 instance type that is supported in Amazon GameLift. A fleet instance type determines the * computing resources of each instance in the fleet, including CPU, memory, storage, and networking capacity. Do * not specify a value for this parameter to retrieve limits for all instance types. *
* * @param eC2InstanceType * Name of an Amazon EC2 instance type that is supported in Amazon GameLift. A fleet instance type determines * the computing resources of each instance in the fleet, including CPU, memory, storage, and networking * capacity. Do not specify a value for this parameter to retrieve limits for all instance types. * @see EC2InstanceType */ public void setEC2InstanceType(String eC2InstanceType) { this.eC2InstanceType = eC2InstanceType; } /** ** Name of an Amazon EC2 instance type that is supported in Amazon GameLift. A fleet instance type determines the * computing resources of each instance in the fleet, including CPU, memory, storage, and networking capacity. Do * not specify a value for this parameter to retrieve limits for all instance types. *
* * @return Name of an Amazon EC2 instance type that is supported in Amazon GameLift. A fleet instance type * determines the computing resources of each instance in the fleet, including CPU, memory, storage, and * networking capacity. Do not specify a value for this parameter to retrieve limits for all instance types. * @see EC2InstanceType */ public String getEC2InstanceType() { return this.eC2InstanceType; } /** ** Name of an Amazon EC2 instance type that is supported in Amazon GameLift. A fleet instance type determines the * computing resources of each instance in the fleet, including CPU, memory, storage, and networking capacity. Do * not specify a value for this parameter to retrieve limits for all instance types. *
* * @param eC2InstanceType * Name of an Amazon EC2 instance type that is supported in Amazon GameLift. A fleet instance type determines * the computing resources of each instance in the fleet, including CPU, memory, storage, and networking * capacity. Do not specify a value for this parameter to retrieve limits for all instance types. * @return Returns a reference to this object so that method calls can be chained together. * @see EC2InstanceType */ public DescribeEC2InstanceLimitsRequest withEC2InstanceType(String eC2InstanceType) { setEC2InstanceType(eC2InstanceType); return this; } /** ** Name of an Amazon EC2 instance type that is supported in Amazon GameLift. A fleet instance type determines the * computing resources of each instance in the fleet, including CPU, memory, storage, and networking capacity. Do * not specify a value for this parameter to retrieve limits for all instance types. *
* * @param eC2InstanceType * Name of an Amazon EC2 instance type that is supported in Amazon GameLift. A fleet instance type determines * the computing resources of each instance in the fleet, including CPU, memory, storage, and networking * capacity. Do not specify a value for this parameter to retrieve limits for all instance types. * @see EC2InstanceType */ public void setEC2InstanceType(EC2InstanceType eC2InstanceType) { withEC2InstanceType(eC2InstanceType); } /** ** Name of an Amazon EC2 instance type that is supported in Amazon GameLift. A fleet instance type determines the * computing resources of each instance in the fleet, including CPU, memory, storage, and networking capacity. Do * not specify a value for this parameter to retrieve limits for all instance types. *
* * @param eC2InstanceType * Name of an Amazon EC2 instance type that is supported in Amazon GameLift. A fleet instance type determines * the computing resources of each instance in the fleet, including CPU, memory, storage, and networking * capacity. Do not specify a value for this parameter to retrieve limits for all instance types. * @return Returns a reference to this object so that method calls can be chained together. * @see EC2InstanceType */ public DescribeEC2InstanceLimitsRequest withEC2InstanceType(EC2InstanceType eC2InstanceType) { this.eC2InstanceType = eC2InstanceType.toString(); return this; } /** *
* The name of a remote location to request instance limits for, in the form of an Amazon Web Services Region code
* such as us-west-2
.
*
us-west-2
.
*/
public void setLocation(String location) {
this.location = location;
}
/**
*
* The name of a remote location to request instance limits for, in the form of an Amazon Web Services Region code
* such as us-west-2
.
*
us-west-2
.
*/
public String getLocation() {
return this.location;
}
/**
*
* The name of a remote location to request instance limits for, in the form of an Amazon Web Services Region code
* such as us-west-2
.
*
us-west-2
.
* @return Returns a reference to this object so that method calls can be chained together.
*/
public DescribeEC2InstanceLimitsRequest withLocation(String location) {
setLocation(location);
return this;
}
/**
* Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be
* redacted from this string using a placeholder value.
*
* @return A string representation of this object.
*
* @see java.lang.Object#toString()
*/
@Override
public String toString() {
StringBuilder sb = new StringBuilder();
sb.append("{");
if (getEC2InstanceType() != null)
sb.append("EC2InstanceType: ").append(getEC2InstanceType()).append(",");
if (getLocation() != null)
sb.append("Location: ").append(getLocation());
sb.append("}");
return sb.toString();
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (obj instanceof DescribeEC2InstanceLimitsRequest == false)
return false;
DescribeEC2InstanceLimitsRequest other = (DescribeEC2InstanceLimitsRequest) obj;
if (other.getEC2InstanceType() == null ^ this.getEC2InstanceType() == null)
return false;
if (other.getEC2InstanceType() != null && other.getEC2InstanceType().equals(this.getEC2InstanceType()) == false)
return false;
if (other.getLocation() == null ^ this.getLocation() == null)
return false;
if (other.getLocation() != null && other.getLocation().equals(this.getLocation()) == false)
return false;
return true;
}
@Override
public int hashCode() {
final int prime = 31;
int hashCode = 1;
hashCode = prime * hashCode + ((getEC2InstanceType() == null) ? 0 : getEC2InstanceType().hashCode());
hashCode = prime * hashCode + ((getLocation() == null) ? 0 : getLocation().hashCode());
return hashCode;
}
@Override
public DescribeEC2InstanceLimitsRequest clone() {
return (DescribeEC2InstanceLimitsRequest) super.clone();
}
}