/* * Copyright 2018-2023 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with * the License. A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions * and limitations under the License. */ package com.amazonaws.services.gamelift.model; import java.io.Serializable; import javax.annotation.Generated; /** * * @see <a href="http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribeGameServerInstances" * target="_top">AWS API Documentation</a> */ @Generated("com.amazonaws:aws-java-sdk-code-generator") public class DescribeGameServerInstancesResult extends com.amazonaws.AmazonWebServiceResult<com.amazonaws.ResponseMetadata> implements Serializable, Cloneable { /** * <p> * The collection of requested game server instances. * </p> */ private java.util.List<GameServerInstance> gameServerInstances; /** * <p> * A token that indicates where to resume retrieving results on the next call to this operation. If no token is * returned, these results represent the end of the list. * </p> */ private String nextToken; /** * <p> * The collection of requested game server instances. * </p> * * @return The collection of requested game server instances. */ public java.util.List<GameServerInstance> getGameServerInstances() { return gameServerInstances; } /** * <p> * The collection of requested game server instances. * </p> * * @param gameServerInstances * The collection of requested game server instances. */ public void setGameServerInstances(java.util.Collection<GameServerInstance> gameServerInstances) { if (gameServerInstances == null) { this.gameServerInstances = null; return; } this.gameServerInstances = new java.util.ArrayList<GameServerInstance>(gameServerInstances); } /** * <p> * The collection of requested game server instances. * </p> * <p> * <b>NOTE:</b> This method appends the values to the existing list (if any). Use * {@link #setGameServerInstances(java.util.Collection)} or {@link #withGameServerInstances(java.util.Collection)} * if you want to override the existing values. * </p> * * @param gameServerInstances * The collection of requested game server instances. * @return Returns a reference to this object so that method calls can be chained together. */ public DescribeGameServerInstancesResult withGameServerInstances(GameServerInstance... gameServerInstances) { if (this.gameServerInstances == null) { setGameServerInstances(new java.util.ArrayList<GameServerInstance>(gameServerInstances.length)); } for (GameServerInstance ele : gameServerInstances) { this.gameServerInstances.add(ele); } return this; } /** * <p> * The collection of requested game server instances. * </p> * * @param gameServerInstances * The collection of requested game server instances. * @return Returns a reference to this object so that method calls can be chained together. */ public DescribeGameServerInstancesResult withGameServerInstances(java.util.Collection<GameServerInstance> gameServerInstances) { setGameServerInstances(gameServerInstances); return this; } /** * <p> * A token that indicates where to resume retrieving results on the next call to this operation. If no token is * returned, these results represent the end of the list. * </p> * * @param nextToken * A token that indicates where to resume retrieving results on the next call to this operation. If no token * is returned, these results represent the end of the list. */ public void setNextToken(String nextToken) { this.nextToken = nextToken; } /** * <p> * A token that indicates where to resume retrieving results on the next call to this operation. If no token is * returned, these results represent the end of the list. * </p> * * @return A token that indicates where to resume retrieving results on the next call to this operation. If no token * is returned, these results represent the end of the list. */ public String getNextToken() { return this.nextToken; } /** * <p> * A token that indicates where to resume retrieving results on the next call to this operation. If no token is * returned, these results represent the end of the list. * </p> * * @param nextToken * A token that indicates where to resume retrieving results on the next call to this operation. If no token * is returned, these results represent the end of the list. * @return Returns a reference to this object so that method calls can be chained together. */ public DescribeGameServerInstancesResult withNextToken(String nextToken) { setNextToken(nextToken); return this; } /** * Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be * redacted from this string using a placeholder value. * * @return A string representation of this object. * * @see java.lang.Object#toString() */ @Override public String toString() { StringBuilder sb = new StringBuilder(); sb.append("{"); if (getGameServerInstances() != null) sb.append("GameServerInstances: ").append(getGameServerInstances()).append(","); if (getNextToken() != null) sb.append("NextToken: ").append(getNextToken()); sb.append("}"); return sb.toString(); } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (obj instanceof DescribeGameServerInstancesResult == false) return false; DescribeGameServerInstancesResult other = (DescribeGameServerInstancesResult) obj; if (other.getGameServerInstances() == null ^ this.getGameServerInstances() == null) return false; if (other.getGameServerInstances() != null && other.getGameServerInstances().equals(this.getGameServerInstances()) == false) return false; if (other.getNextToken() == null ^ this.getNextToken() == null) return false; if (other.getNextToken() != null && other.getNextToken().equals(this.getNextToken()) == false) return false; return true; } @Override public int hashCode() { final int prime = 31; int hashCode = 1; hashCode = prime * hashCode + ((getGameServerInstances() == null) ? 0 : getGameServerInstances().hashCode()); hashCode = prime * hashCode + ((getNextToken() == null) ? 0 : getNextToken().hashCode()); return hashCode; } @Override public DescribeGameServerInstancesResult clone() { try { return (DescribeGameServerInstancesResult) super.clone(); } catch (CloneNotSupportedException e) { throw new IllegalStateException("Got a CloneNotSupportedException from Object.clone() " + "even though we're Cloneable!", e); } } }