/* * Copyright 2018-2023 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with * the License. A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions * and limitations under the License. */ package com.amazonaws.services.gamelift.model; import java.io.Serializable; import javax.annotation.Generated; import com.amazonaws.AmazonWebServiceRequest; /** * * @see AWS API * Documentation */ @Generated("com.amazonaws:aws-java-sdk-code-generator") public class DescribeGameServerRequest extends com.amazonaws.AmazonWebServiceRequest implements Serializable, Cloneable { /** *
* A unique identifier for the game server group where the game server is running. *
*/ private String gameServerGroupName; /** ** A custom string that uniquely identifies the game server information to be retrieved. *
*/ private String gameServerId; /** ** A unique identifier for the game server group where the game server is running. *
* * @param gameServerGroupName * A unique identifier for the game server group where the game server is running. */ public void setGameServerGroupName(String gameServerGroupName) { this.gameServerGroupName = gameServerGroupName; } /** ** A unique identifier for the game server group where the game server is running. *
* * @return A unique identifier for the game server group where the game server is running. */ public String getGameServerGroupName() { return this.gameServerGroupName; } /** ** A unique identifier for the game server group where the game server is running. *
* * @param gameServerGroupName * A unique identifier for the game server group where the game server is running. * @return Returns a reference to this object so that method calls can be chained together. */ public DescribeGameServerRequest withGameServerGroupName(String gameServerGroupName) { setGameServerGroupName(gameServerGroupName); return this; } /** ** A custom string that uniquely identifies the game server information to be retrieved. *
* * @param gameServerId * A custom string that uniquely identifies the game server information to be retrieved. */ public void setGameServerId(String gameServerId) { this.gameServerId = gameServerId; } /** ** A custom string that uniquely identifies the game server information to be retrieved. *
* * @return A custom string that uniquely identifies the game server information to be retrieved. */ public String getGameServerId() { return this.gameServerId; } /** ** A custom string that uniquely identifies the game server information to be retrieved. *
* * @param gameServerId * A custom string that uniquely identifies the game server information to be retrieved. * @return Returns a reference to this object so that method calls can be chained together. */ public DescribeGameServerRequest withGameServerId(String gameServerId) { setGameServerId(gameServerId); return this; } /** * Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be * redacted from this string using a placeholder value. * * @return A string representation of this object. * * @see java.lang.Object#toString() */ @Override public String toString() { StringBuilder sb = new StringBuilder(); sb.append("{"); if (getGameServerGroupName() != null) sb.append("GameServerGroupName: ").append(getGameServerGroupName()).append(","); if (getGameServerId() != null) sb.append("GameServerId: ").append(getGameServerId()); sb.append("}"); return sb.toString(); } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (obj instanceof DescribeGameServerRequest == false) return false; DescribeGameServerRequest other = (DescribeGameServerRequest) obj; if (other.getGameServerGroupName() == null ^ this.getGameServerGroupName() == null) return false; if (other.getGameServerGroupName() != null && other.getGameServerGroupName().equals(this.getGameServerGroupName()) == false) return false; if (other.getGameServerId() == null ^ this.getGameServerId() == null) return false; if (other.getGameServerId() != null && other.getGameServerId().equals(this.getGameServerId()) == false) return false; return true; } @Override public int hashCode() { final int prime = 31; int hashCode = 1; hashCode = prime * hashCode + ((getGameServerGroupName() == null) ? 0 : getGameServerGroupName().hashCode()); hashCode = prime * hashCode + ((getGameServerId() == null) ? 0 : getGameServerId().hashCode()); return hashCode; } @Override public DescribeGameServerRequest clone() { return (DescribeGameServerRequest) super.clone(); } }