* An object that describes the game server group resource with updated properties. *
*/ private GameServerGroup gameServerGroup; /** ** An object that describes the game server group resource with updated properties. *
* * @param gameServerGroup * An object that describes the game server group resource with updated properties. */ public void setGameServerGroup(GameServerGroup gameServerGroup) { this.gameServerGroup = gameServerGroup; } /** ** An object that describes the game server group resource with updated properties. *
* * @return An object that describes the game server group resource with updated properties. */ public GameServerGroup getGameServerGroup() { return this.gameServerGroup; } /** ** An object that describes the game server group resource with updated properties. *
* * @param gameServerGroup * An object that describes the game server group resource with updated properties. * @return Returns a reference to this object so that method calls can be chained together. */ public UpdateGameServerGroupResult withGameServerGroup(GameServerGroup gameServerGroup) { setGameServerGroup(gameServerGroup); return this; } /** * Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be * redacted from this string using a placeholder value. * * @return A string representation of this object. * * @see java.lang.Object#toString() */ @Override public String toString() { StringBuilder sb = new StringBuilder(); sb.append("{"); if (getGameServerGroup() != null) sb.append("GameServerGroup: ").append(getGameServerGroup()); sb.append("}"); return sb.toString(); } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (obj instanceof UpdateGameServerGroupResult == false) return false; UpdateGameServerGroupResult other = (UpdateGameServerGroupResult) obj; if (other.getGameServerGroup() == null ^ this.getGameServerGroup() == null) return false; if (other.getGameServerGroup() != null && other.getGameServerGroup().equals(this.getGameServerGroup()) == false) return false; return true; } @Override public int hashCode() { final int prime = 31; int hashCode = 1; hashCode = prime * hashCode + ((getGameServerGroup() == null) ? 0 : getGameServerGroup().hashCode()); return hashCode; } @Override public UpdateGameServerGroupResult clone() { try { return (UpdateGameServerGroupResult) super.clone(); } catch (CloneNotSupportedException e) { throw new IllegalStateException("Got a CloneNotSupportedException from Object.clone() " + "even though we're Cloneable!", e); } } }