/* * Copyright 2018-2023 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with * the License. A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions * and limitations under the License. */ package com.amazonaws.services.gamesparks.model; import java.io.Serializable; import javax.annotation.Generated; import com.amazonaws.AmazonWebServiceRequest; /** * * @see AWS API * Documentation */ @Generated("com.amazonaws:aws-java-sdk-code-generator") public class GetSnapshotRequest extends com.amazonaws.AmazonWebServiceRequest implements Serializable, Cloneable { /** *
* The name of the game. *
*/ private String gameName; /** ** The list of game configuration sections to be described. *
*/ private java.util.List* The identifier of the snapshot. *
*/ private String snapshotId; /** ** The name of the game. *
* * @param gameName * The name of the game. */ public void setGameName(String gameName) { this.gameName = gameName; } /** ** The name of the game. *
* * @return The name of the game. */ public String getGameName() { return this.gameName; } /** ** The name of the game. *
* * @param gameName * The name of the game. * @return Returns a reference to this object so that method calls can be chained together. */ public GetSnapshotRequest withGameName(String gameName) { setGameName(gameName); return this; } /** ** The list of game configuration sections to be described. *
* * @return The list of game configuration sections to be described. */ public java.util.List* The list of game configuration sections to be described. *
* * @param sections * The list of game configuration sections to be described. */ public void setSections(java.util.Collection* The list of game configuration sections to be described. *
** NOTE: This method appends the values to the existing list (if any). Use * {@link #setSections(java.util.Collection)} or {@link #withSections(java.util.Collection)} if you want to override * the existing values. *
* * @param sections * The list of game configuration sections to be described. * @return Returns a reference to this object so that method calls can be chained together. */ public GetSnapshotRequest withSections(String... sections) { if (this.sections == null) { setSections(new java.util.ArrayList* The list of game configuration sections to be described. *
* * @param sections * The list of game configuration sections to be described. * @return Returns a reference to this object so that method calls can be chained together. */ public GetSnapshotRequest withSections(java.util.Collection* The identifier of the snapshot. *
* * @param snapshotId * The identifier of the snapshot. */ public void setSnapshotId(String snapshotId) { this.snapshotId = snapshotId; } /** ** The identifier of the snapshot. *
* * @return The identifier of the snapshot. */ public String getSnapshotId() { return this.snapshotId; } /** ** The identifier of the snapshot. *
* * @param snapshotId * The identifier of the snapshot. * @return Returns a reference to this object so that method calls can be chained together. */ public GetSnapshotRequest withSnapshotId(String snapshotId) { setSnapshotId(snapshotId); return this; } /** * Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be * redacted from this string using a placeholder value. * * @return A string representation of this object. * * @see java.lang.Object#toString() */ @Override public String toString() { StringBuilder sb = new StringBuilder(); sb.append("{"); if (getGameName() != null) sb.append("GameName: ").append(getGameName()).append(","); if (getSections() != null) sb.append("Sections: ").append(getSections()).append(","); if (getSnapshotId() != null) sb.append("SnapshotId: ").append(getSnapshotId()); sb.append("}"); return sb.toString(); } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (obj instanceof GetSnapshotRequest == false) return false; GetSnapshotRequest other = (GetSnapshotRequest) obj; if (other.getGameName() == null ^ this.getGameName() == null) return false; if (other.getGameName() != null && other.getGameName().equals(this.getGameName()) == false) return false; if (other.getSections() == null ^ this.getSections() == null) return false; if (other.getSections() != null && other.getSections().equals(this.getSections()) == false) return false; if (other.getSnapshotId() == null ^ this.getSnapshotId() == null) return false; if (other.getSnapshotId() != null && other.getSnapshotId().equals(this.getSnapshotId()) == false) return false; return true; } @Override public int hashCode() { final int prime = 31; int hashCode = 1; hashCode = prime * hashCode + ((getGameName() == null) ? 0 : getGameName().hashCode()); hashCode = prime * hashCode + ((getSections() == null) ? 0 : getSections().hashCode()); hashCode = prime * hashCode + ((getSnapshotId() == null) ? 0 : getSnapshotId().hashCode()); return hashCode; } @Override public GetSnapshotRequest clone() { return (GetSnapshotRequest) super.clone(); } }