/* * Copyright 2018-2023 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with * the License. A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions * and limitations under the License. */ package com.amazonaws.services.mediaconvert.model; import javax.annotation.Generated; /** * The best way to set up adaptive quantization is to keep the default value, Auto, for the setting Adaptive * quantization. When you do so, MediaConvert automatically applies the best types of quantization for your video * content. Include this setting in your JSON job specification only when you choose to change the default value for * Adaptive quantization. For this setting, keep the default value, Enabled, to adjust quantization within each frame * based on spatial variation of content complexity. When you enable this feature, the encoder uses fewer bits on areas * that can sustain more distortion with no noticeable visual degradation and uses more bits on areas where any small * distortion will be noticeable. For example, complex textured blocks are encoded with fewer bits and smooth textured * blocks are encoded with more bits. Enabling this feature will almost always improve your video quality. Note, though, * that this feature doesn't take into account where the viewer's attention is likely to be. If viewers are likely to be * focusing their attention on a part of the screen with a lot of complex texture, you might choose to disable this * feature. Related setting: When you enable spatial adaptive quantization, set the value for Adaptive quantization * depending on your content. For homogeneous content, such as cartoons and video games, set it to Low. For content with * a wider variety of textures, set it to High or Higher. */ @Generated("com.amazonaws:aws-java-sdk-code-generator") public enum XavcSpatialAdaptiveQuantization { DISABLED("DISABLED"), ENABLED("ENABLED"); private String value; private XavcSpatialAdaptiveQuantization(String value) { this.value = value; } @Override public String toString() { return this.value; } /** * Use this in place of valueOf. * * @param value * real value * @return XavcSpatialAdaptiveQuantization corresponding to the value * * @throws IllegalArgumentException * If the specified value does not map to one of the known values in this enum. */ public static XavcSpatialAdaptiveQuantization fromValue(String value) { if (value == null || "".equals(value)) { throw new IllegalArgumentException("Value cannot be null or empty!"); } for (XavcSpatialAdaptiveQuantization enumEntry : XavcSpatialAdaptiveQuantization.values()) { if (enumEntry.toString().equals(value)) { return enumEntry; } } throw new IllegalArgumentException("Cannot create enum from " + value + " value!"); } }