/* * Copyright (c) 2000 - 2011 The Legion Of The Bouncy Castle (http://www.bouncycastle.org) * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * software and associated documentation files (the "Software"), to deal in the * Software without restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies * or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR * PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE * FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * */ using System; using System.Collections; using System.IO; using ThirdParty.BouncyCastle.Utilities; namespace ThirdParty.BouncyCastle.Asn1 { public abstract class Asn1Sequence : Asn1Object, IEnumerable { private readonly IList seq; protected internal Asn1Sequence( int capacity) { seq = Platform.CreateArrayList(capacity); } public virtual IEnumerator GetEnumerator() { return seq.GetEnumerator(); } [Obsolete("Use GetEnumerator() instead")] public IEnumerator GetObjects() { return GetEnumerator(); } /** * return the object at the sequence position indicated by index. * * @param index the sequence number (starting at zero) of the object * @return the object at the sequence position indicated by index. */ public virtual Asn1Encodable this[int index] { get { return (Asn1Encodable) seq[index]; } } [Obsolete("Use 'object[index]' syntax instead")] public Asn1Encodable GetObjectAt( int index) { return this[index]; } [Obsolete("Use 'Count' property instead")] public int Size { get { return Count; } } public virtual int Count { get { return seq.Count; } } private Asn1Encodable GetCurrent(IEnumerator e) { Asn1Encodable encObj = (Asn1Encodable)e.Current; return encObj; } protected internal void AddObject( Asn1Encodable obj) { seq.Add(obj); } } }