/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. See the License for the specific language governing * permissions and limitations under the License. */ /* * Do not modify this file. This file is generated from the elasticloadbalancingv2-2015-12-01.normal.json service model. */ using System; using System.Collections.Generic; using System.Xml.Serialization; using System.Text; using System.IO; using System.Net; using Amazon.Runtime; using Amazon.Runtime.Internal; namespace Amazon.ElasticLoadBalancingV2.Model { /// /// Information about the current health of a target. /// public partial class TargetHealth { private string _description; private TargetHealthReasonEnum _reason; private TargetHealthStateEnum _state; /// /// Gets and sets the property Description. /// /// A description of the target health that provides additional details. If the state /// is healthy, a description is not provided. /// /// public string Description { get { return this._description; } set { this._description = value; } } // Check to see if Description property is set internal bool IsSetDescription() { return this._description != null; } /// /// Gets and sets the property Reason. /// /// The reason code. /// /// /// /// If the target state is healthy, a reason code is not provided. /// /// /// /// If the target state is initial, the reason code can be one of the following /// values: /// /// /// /// If the target state is unhealthy, the reason code can be one of the following /// values: /// /// /// /// If the target state is unused, the reason code can be one of the following /// values: /// /// /// /// If the target state is draining, the reason code can be the following /// value: /// /// /// /// If the target state is unavailable, the reason code can be the following /// value: /// /// /// public TargetHealthReasonEnum Reason { get { return this._reason; } set { this._reason = value; } } // Check to see if Reason property is set internal bool IsSetReason() { return this._reason != null; } /// /// Gets and sets the property State. /// /// The state of the target. /// /// public TargetHealthStateEnum State { get { return this._state; } set { this._state = value; } } // Check to see if State property is set internal bool IsSetState() { return this._state != null; } } }