/*
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
/*
* Do not modify this file. This file is generated from the gamelift-2015-10-01.normal.json service model.
*/
using System;
using System.Collections.Generic;
using System.Xml.Serialization;
using System.Text;
using System.IO;
using System.Net;
using Amazon.Runtime;
using Amazon.Runtime.Internal;
namespace Amazon.GameLift.Model
{
///
/// Container for the parameters to the CreateFleetLocations operation.
/// Adds remote locations to a fleet and begins populating the new locations with EC2
/// instances. The new instances conform to the fleet's instance type, auto-scaling, and
/// other configuration settings.
///
///
///
/// This operation cannot be used with fleets that don't support remote locations. Fleets
/// can have multiple locations only if they reside in Amazon Web Services Regions that
/// support this feature and were created after the feature was released in March 2021.
///
///
///
/// To add fleet locations, specify the fleet to be updated and provide a list of one
/// or more locations.
///
///
///
/// If successful, this operation returns the list of added locations with their status
/// set to NEW
. Amazon GameLift initiates the process of starting an instance
/// in each added location. You can track the status of each new location by monitoring
/// location creation events using DescribeFleetEvents.
///
///
///
/// Learn more
///
///
///
/// Setting
/// up fleets
///
///
///
/// Multi-location
/// fleets
///
///
public partial class CreateFleetLocationsRequest : AmazonGameLiftRequest
{
private string _fleetId;
private List _locations = new List();
///
/// Gets and sets the property FleetId.
///
/// A unique identifier for the fleet to add locations to. You can use either the fleet
/// ID or ARN value.
///
///
[AWSProperty(Required=true)]
public string FleetId
{
get { return this._fleetId; }
set { this._fleetId = value; }
}
// Check to see if FleetId property is set
internal bool IsSetFleetId()
{
return this._fleetId != null;
}
///
/// Gets and sets the property Locations.
///
/// A list of locations to deploy additional instances to and manage as part of the fleet.
/// You can add any Amazon GameLift-supported Amazon Web Services Region as a remote location,
/// in the form of an Amazon Web Services Region code such as us-west-2
.
///
///
///
[AWSProperty(Required=true, Min=1, Max=100)]
public List Locations
{
get { return this._locations; }
set { this._locations = value; }
}
// Check to see if Locations property is set
internal bool IsSetLocations()
{
return this._locations != null && this._locations.Count > 0;
}
}
}