/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. See the License for the specific language governing * permissions and limitations under the License. */ /* * Do not modify this file. This file is generated from the gamelift-2015-10-01.normal.json service model. */ using System; using System.Collections.Generic; using System.Xml.Serialization; using System.Text; using System.IO; using System.Net; using Amazon.Runtime; using Amazon.Runtime.Internal; namespace Amazon.GameLift.Model { /// /// Container for the parameters to the CreateFleetLocations operation. /// Adds remote locations to a fleet and begins populating the new locations with EC2 /// instances. The new instances conform to the fleet's instance type, auto-scaling, and /// other configuration settings. /// /// /// /// This operation cannot be used with fleets that don't support remote locations. Fleets /// can have multiple locations only if they reside in Amazon Web Services Regions that /// support this feature and were created after the feature was released in March 2021. /// /// /// /// To add fleet locations, specify the fleet to be updated and provide a list of one /// or more locations. /// /// /// /// If successful, this operation returns the list of added locations with their status /// set to NEW. Amazon GameLift initiates the process of starting an instance /// in each added location. You can track the status of each new location by monitoring /// location creation events using DescribeFleetEvents. /// /// /// /// Learn more /// /// /// /// Setting /// up fleets /// /// /// /// Multi-location /// fleets /// /// public partial class CreateFleetLocationsRequest : AmazonGameLiftRequest { private string _fleetId; private List _locations = new List(); /// /// Gets and sets the property FleetId. /// /// A unique identifier for the fleet to add locations to. You can use either the fleet /// ID or ARN value. /// /// [AWSProperty(Required=true)] public string FleetId { get { return this._fleetId; } set { this._fleetId = value; } } // Check to see if FleetId property is set internal bool IsSetFleetId() { return this._fleetId != null; } /// /// Gets and sets the property Locations. /// /// A list of locations to deploy additional instances to and manage as part of the fleet. /// You can add any Amazon GameLift-supported Amazon Web Services Region as a remote location, /// in the form of an Amazon Web Services Region code such as us-west-2. /// /// /// [AWSProperty(Required=true, Min=1, Max=100)] public List Locations { get { return this._locations; } set { this._locations = value; } } // Check to see if Locations property is set internal bool IsSetLocations() { return this._locations != null && this._locations.Count > 0; } } }