/*
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
/*
* Do not modify this file. This file is generated from the gamelift-2015-10-01.normal.json service model.
*/
using System;
using System.Collections.Generic;
using System.Xml.Serialization;
using System.Text;
using System.IO;
using System.Net;
using Amazon.Runtime;
using Amazon.Runtime.Internal;
namespace Amazon.GameLift.Model
{
///
/// Temporary access credentials used for uploading game build files to Amazon GameLift.
/// They are valid for a limited time. If they expire before you upload your game build,
/// get a new set by calling RequestUploadCredentials.
///
public partial class Credentials
{
private string _accessKeyId;
private string _secretAccessKey;
private string _sessionToken;
///
/// Gets and sets the property AccessKeyId.
///
/// Temporary key allowing access to the Amazon GameLift S3 account.
///
///
[AWSProperty(Min=1)]
public string AccessKeyId
{
get { return this._accessKeyId; }
set { this._accessKeyId = value; }
}
// Check to see if AccessKeyId property is set
internal bool IsSetAccessKeyId()
{
return this._accessKeyId != null;
}
///
/// Gets and sets the property SecretAccessKey.
///
/// Temporary secret key allowing access to the Amazon GameLift S3 account.
///
///
[AWSProperty(Min=1)]
public string SecretAccessKey
{
get { return this._secretAccessKey; }
set { this._secretAccessKey = value; }
}
// Check to see if SecretAccessKey property is set
internal bool IsSetSecretAccessKey()
{
return this._secretAccessKey != null;
}
///
/// Gets and sets the property SessionToken.
///
/// Token used to associate a specific build ID with the files uploaded using these credentials.
///
///
[AWSProperty(Min=1)]
public string SessionToken
{
get { return this._sessionToken; }
set { this._sessionToken = value; }
}
// Check to see if SessionToken property is set
internal bool IsSetSessionToken()
{
return this._sessionToken != null;
}
}
}