/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. See the License for the specific language governing * permissions and limitations under the License. */ /* * Do not modify this file. This file is generated from the gamelift-2015-10-01.normal.json service model. */ using System; using System.Collections.Generic; using System.Xml.Serialization; using System.Text; using System.IO; using System.Net; using Amazon.Runtime; using Amazon.Runtime.Internal; namespace Amazon.GameLift.Model { /// /// Container for the parameters to the DeleteGameSessionQueue operation. /// Deletes a game session queue. Once a queue is successfully deleted, unfulfilled StartGameSessionPlacement /// requests that reference the queue will fail. To delete a queue, specify the queue /// name. /// public partial class DeleteGameSessionQueueRequest : AmazonGameLiftRequest { private string _name; /// /// Gets and sets the property Name. /// /// A descriptive label that is associated with game session queue. Queue names must be /// unique within each Region. You can use either the queue ID or ARN value. /// /// [AWSProperty(Required=true, Min=1, Max=256)] public string Name { get { return this._name; } set { this._name = value; } } // Check to see if Name property is set internal bool IsSetName() { return this._name != null; } } }