/*
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
/*
* Do not modify this file. This file is generated from the gamelift-2015-10-01.normal.json service model.
*/
using System;
using System.Collections.Generic;
using System.Xml.Serialization;
using System.Text;
using System.IO;
using System.Net;
using Amazon.Runtime;
using Amazon.Runtime.Internal;
namespace Amazon.GameLift.Model
{
///
/// Container for the parameters to the DeleteScalingPolicy operation.
/// Deletes a fleet scaling policy. Once deleted, the policy is no longer in force and
/// Amazon GameLift removes all record of it. To delete a scaling policy, specify both
/// the scaling policy name and the fleet ID it is associated with.
///
///
///
/// To temporarily suspend scaling policies, use StopFleetActions.
/// This operation suspends all policies for the fleet.
///
///
public partial class DeleteScalingPolicyRequest : AmazonGameLiftRequest
{
private string _fleetId;
private string _name;
///
/// Gets and sets the property FleetId.
///
/// A unique identifier for the fleet to be deleted. You can use either the fleet ID or
/// ARN value.
///
///
[AWSProperty(Required=true)]
public string FleetId
{
get { return this._fleetId; }
set { this._fleetId = value; }
}
// Check to see if FleetId property is set
internal bool IsSetFleetId()
{
return this._fleetId != null;
}
///
/// Gets and sets the property Name.
///
/// A descriptive label that is associated with a fleet's scaling policy. Policy names
/// do not need to be unique.
///
///
[AWSProperty(Required=true, Min=1, Max=1024)]
public string Name
{
get { return this._name; }
set { this._name = value; }
}
// Check to see if Name property is set
internal bool IsSetName()
{
return this._name != null;
}
}
}