/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. See the License for the specific language governing * permissions and limitations under the License. */ /* * Do not modify this file. This file is generated from the gamelift-2015-10-01.normal.json service model. */ using System; using System.Collections.Generic; using System.Xml.Serialization; using System.Text; using System.IO; using System.Net; using Amazon.Runtime; using Amazon.Runtime.Internal; namespace Amazon.GameLift.Model { /// /// Container for the parameters to the DeleteScalingPolicy operation. /// Deletes a fleet scaling policy. Once deleted, the policy is no longer in force and /// Amazon GameLift removes all record of it. To delete a scaling policy, specify both /// the scaling policy name and the fleet ID it is associated with. /// /// /// /// To temporarily suspend scaling policies, use StopFleetActions. /// This operation suspends all policies for the fleet. /// /// public partial class DeleteScalingPolicyRequest : AmazonGameLiftRequest { private string _fleetId; private string _name; /// /// Gets and sets the property FleetId. /// /// A unique identifier for the fleet to be deleted. You can use either the fleet ID or /// ARN value. /// /// [AWSProperty(Required=true)] public string FleetId { get { return this._fleetId; } set { this._fleetId = value; } } // Check to see if FleetId property is set internal bool IsSetFleetId() { return this._fleetId != null; } /// /// Gets and sets the property Name. /// /// A descriptive label that is associated with a fleet's scaling policy. Policy names /// do not need to be unique. /// /// [AWSProperty(Required=true, Min=1, Max=1024)] public string Name { get { return this._name; } set { this._name = value; } } // Check to see if Name property is set internal bool IsSetName() { return this._name != null; } } }