/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. See the License for the specific language governing * permissions and limitations under the License. */ /* * Do not modify this file. This file is generated from the gamelift-2015-10-01.normal.json service model. */ using System; using System.Collections.Generic; using System.Xml.Serialization; using System.Text; using System.IO; using System.Net; using Amazon.Runtime; using Amazon.Runtime.Internal; namespace Amazon.GameLift.Model { /// /// This is the response object from the DescribeVpcPeeringConnections operation. /// public partial class DescribeVpcPeeringConnectionsResponse : AmazonWebServiceResponse { private List _vpcPeeringConnections = new List(); /// /// Gets and sets the property VpcPeeringConnections. /// /// A collection of VPC peering connection records that match the request. /// /// public List VpcPeeringConnections { get { return this._vpcPeeringConnections; } set { this._vpcPeeringConnections = value; } } // Check to see if VpcPeeringConnections property is set internal bool IsSetVpcPeeringConnections() { return this._vpcPeeringConnections != null && this._vpcPeeringConnections.Count > 0; } } }