/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. See the License for the specific language governing * permissions and limitations under the License. */ /* * Do not modify this file. This file is generated from the gamelift-2015-10-01.normal.json service model. */ using System; using System.Collections.Generic; using System.Xml.Serialization; using System.Text; using System.IO; using System.Net; using Amazon.Runtime; using Amazon.Runtime.Internal; namespace Amazon.GameLift.Model { /// /// Container for the parameters to the GetGameSessionLogUrl operation. /// Retrieves the location of stored game session logs for a specified game session on /// Amazon GameLift managed fleets. When a game session is terminated, Amazon GameLift /// automatically stores the logs in Amazon S3 and retains them for 14 days. Use this /// URL to download the logs. /// /// /// /// See the Amazon /// Web Services Service Limits page for maximum log file sizes. Log files that exceed /// this limit are not saved. /// /// /// /// All /// APIs by task /// /// public partial class GetGameSessionLogUrlRequest : AmazonGameLiftRequest { private string _gameSessionId; /// /// Gets and sets the property GameSessionId. /// /// A unique identifier for the game session to get logs for. /// /// [AWSProperty(Required=true, Min=1, Max=256)] public string GameSessionId { get { return this._gameSessionId; } set { this._gameSessionId = value; } } // Check to see if GameSessionId property is set internal bool IsSetGameSessionId() { return this._gameSessionId != null; } } }