/*
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
/*
* Do not modify this file. This file is generated from the gamelift-2015-10-01.normal.json service model.
*/
using System;
using System.Collections.Generic;
using System.Xml.Serialization;
using System.Text;
using System.IO;
using System.Net;
using Amazon.Runtime;
using Amazon.Runtime.Internal;
namespace Amazon.GameLift.Model
{
///
/// Container for the parameters to the GetGameSessionLogUrl operation.
/// Retrieves the location of stored game session logs for a specified game session on
/// Amazon GameLift managed fleets. When a game session is terminated, Amazon GameLift
/// automatically stores the logs in Amazon S3 and retains them for 14 days. Use this
/// URL to download the logs.
///
///
///
/// See the Amazon
/// Web Services Service Limits page for maximum log file sizes. Log files that exceed
/// this limit are not saved.
///
///
///
/// All
/// APIs by task
///
///
public partial class GetGameSessionLogUrlRequest : AmazonGameLiftRequest
{
private string _gameSessionId;
///
/// Gets and sets the property GameSessionId.
///
/// A unique identifier for the game session to get logs for.
///
///
[AWSProperty(Required=true, Min=1, Max=256)]
public string GameSessionId
{
get { return this._gameSessionId; }
set { this._gameSessionId = value; }
}
// Check to see if GameSessionId property is set
internal bool IsSetGameSessionId()
{
return this._gameSessionId != null;
}
}
}