/*
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
/*
* Do not modify this file. This file is generated from the gamelift-2015-10-01.normal.json service model.
*/
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Text;
using System.Xml.Serialization;
using Amazon.GameLift.Model;
using Amazon.Runtime;
using Amazon.Runtime.Internal;
using Amazon.Runtime.Internal.Transform;
using Amazon.Runtime.Internal.Util;
using ThirdParty.Json.LitJson;
namespace Amazon.GameLift.Model.Internal.MarshallTransformations
{
///
/// CreateGameServerGroup Request Marshaller
///
public class CreateGameServerGroupRequestMarshaller : IMarshaller , IMarshaller
{
///
/// Marshaller the request object to the HTTP request.
///
///
///
public IRequest Marshall(AmazonWebServiceRequest input)
{
return this.Marshall((CreateGameServerGroupRequest)input);
}
///
/// Marshaller the request object to the HTTP request.
///
///
///
public IRequest Marshall(CreateGameServerGroupRequest publicRequest)
{
IRequest request = new DefaultRequest(publicRequest, "Amazon.GameLift");
string target = "GameLift.CreateGameServerGroup";
request.Headers["X-Amz-Target"] = target;
request.Headers["Content-Type"] = "application/x-amz-json-1.1";
request.Headers[Amazon.Util.HeaderKeys.XAmzApiVersion] = "2015-10-01";
request.HttpMethod = "POST";
request.ResourcePath = "/";
using (StringWriter stringWriter = new StringWriter(CultureInfo.InvariantCulture))
{
JsonWriter writer = new JsonWriter(stringWriter);
writer.WriteObjectStart();
var context = new JsonMarshallerContext(request, writer);
if(publicRequest.IsSetAutoScalingPolicy())
{
context.Writer.WritePropertyName("AutoScalingPolicy");
context.Writer.WriteObjectStart();
var marshaller = GameServerGroupAutoScalingPolicyMarshaller.Instance;
marshaller.Marshall(publicRequest.AutoScalingPolicy, context);
context.Writer.WriteObjectEnd();
}
if(publicRequest.IsSetBalancingStrategy())
{
context.Writer.WritePropertyName("BalancingStrategy");
context.Writer.Write(publicRequest.BalancingStrategy);
}
if(publicRequest.IsSetGameServerGroupName())
{
context.Writer.WritePropertyName("GameServerGroupName");
context.Writer.Write(publicRequest.GameServerGroupName);
}
if(publicRequest.IsSetGameServerProtectionPolicy())
{
context.Writer.WritePropertyName("GameServerProtectionPolicy");
context.Writer.Write(publicRequest.GameServerProtectionPolicy);
}
if(publicRequest.IsSetInstanceDefinitions())
{
context.Writer.WritePropertyName("InstanceDefinitions");
context.Writer.WriteArrayStart();
foreach(var publicRequestInstanceDefinitionsListValue in publicRequest.InstanceDefinitions)
{
context.Writer.WriteObjectStart();
var marshaller = InstanceDefinitionMarshaller.Instance;
marshaller.Marshall(publicRequestInstanceDefinitionsListValue, context);
context.Writer.WriteObjectEnd();
}
context.Writer.WriteArrayEnd();
}
if(publicRequest.IsSetLaunchTemplate())
{
context.Writer.WritePropertyName("LaunchTemplate");
context.Writer.WriteObjectStart();
var marshaller = LaunchTemplateSpecificationMarshaller.Instance;
marshaller.Marshall(publicRequest.LaunchTemplate, context);
context.Writer.WriteObjectEnd();
}
if(publicRequest.IsSetMaxSize())
{
context.Writer.WritePropertyName("MaxSize");
context.Writer.Write(publicRequest.MaxSize);
}
if(publicRequest.IsSetMinSize())
{
context.Writer.WritePropertyName("MinSize");
context.Writer.Write(publicRequest.MinSize);
}
if(publicRequest.IsSetRoleArn())
{
context.Writer.WritePropertyName("RoleArn");
context.Writer.Write(publicRequest.RoleArn);
}
if(publicRequest.IsSetTags())
{
context.Writer.WritePropertyName("Tags");
context.Writer.WriteArrayStart();
foreach(var publicRequestTagsListValue in publicRequest.Tags)
{
context.Writer.WriteObjectStart();
var marshaller = TagMarshaller.Instance;
marshaller.Marshall(publicRequestTagsListValue, context);
context.Writer.WriteObjectEnd();
}
context.Writer.WriteArrayEnd();
}
if(publicRequest.IsSetVpcSubnets())
{
context.Writer.WritePropertyName("VpcSubnets");
context.Writer.WriteArrayStart();
foreach(var publicRequestVpcSubnetsListValue in publicRequest.VpcSubnets)
{
context.Writer.Write(publicRequestVpcSubnetsListValue);
}
context.Writer.WriteArrayEnd();
}
writer.WriteObjectEnd();
string snippet = stringWriter.ToString();
request.Content = System.Text.Encoding.UTF8.GetBytes(snippet);
}
return request;
}
private static CreateGameServerGroupRequestMarshaller _instance = new CreateGameServerGroupRequestMarshaller();
internal static CreateGameServerGroupRequestMarshaller GetInstance()
{
return _instance;
}
///
/// Gets the singleton.
///
public static CreateGameServerGroupRequestMarshaller Instance
{
get
{
return _instance;
}
}
}
}