/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. See the License for the specific language governing * permissions and limitations under the License. */ /* * Do not modify this file. This file is generated from the gamelift-2015-10-01.normal.json service model. */ using System; using System.Collections.Generic; using System.Xml.Serialization; using System.Text; using System.IO; using System.Net; using Amazon.Runtime; using Amazon.Runtime.Internal; namespace Amazon.GameLift.Model { /// /// This is the response object from the ListBuilds operation. /// public partial class ListBuildsResponse : AmazonWebServiceResponse { private List _builds = new List(); private string _nextToken; /// /// Gets and sets the property Builds. /// /// A collection of build resources that match the request. /// /// public List Builds { get { return this._builds; } set { this._builds = value; } } // Check to see if Builds property is set internal bool IsSetBuilds() { return this._builds != null && this._builds.Count > 0; } /// /// Gets and sets the property NextToken. /// /// A token that indicates where to resume retrieving results on the next call to this /// operation. If no token is returned, these results represent the end of the list. /// /// [AWSProperty(Min=1)] public string NextToken { get { return this._nextToken; } set { this._nextToken = value; } } // Check to see if NextToken property is set internal bool IsSetNextToken() { return this._nextToken != null; } } }