/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. See the License for the specific language governing * permissions and limitations under the License. */ /* * Do not modify this file. This file is generated from the gamelift-2015-10-01.normal.json service model. */ using System; using System.Collections.Generic; using System.Xml.Serialization; using System.Text; using System.IO; using System.Net; using Amazon.Runtime; using Amazon.Runtime.Internal; namespace Amazon.GameLift.Model { /// /// Container for the parameters to the ValidateMatchmakingRuleSet operation. /// Validates the syntax of a matchmaking rule or rule set. This operation checks that /// the rule set is using syntactically correct JSON and that it conforms to allowed property /// expressions. To validate syntax, provide a rule set JSON string. /// /// /// /// Learn more /// /// /// public partial class ValidateMatchmakingRuleSetRequest : AmazonGameLiftRequest { private string _ruleSetBody; /// /// Gets and sets the property RuleSetBody. /// /// A collection of matchmaking rules to validate, formatted as a JSON string. /// /// [AWSProperty(Required=true, Min=1, Max=65535)] public string RuleSetBody { get { return this._ruleSetBody; } set { this._ruleSetBody = value; } } // Check to see if RuleSetBody property is set internal bool IsSetRuleSetBody() { return this._ruleSetBody != null; } } }