/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. See the License for the specific language governing * permissions and limitations under the License. */ /* * Do not modify this file. This file is generated from the gamelift-2015-10-01.normal.json service model. */ using System; using System.Collections.Generic; using System.Xml.Serialization; using System.Text; using System.IO; using System.Net; using Amazon.Runtime; using Amazon.Runtime.Internal; namespace Amazon.GameLift.Model { /// /// Represents a peering connection between a VPC on one of your Amazon Web Services accounts /// and the VPC for your Amazon GameLift fleets. This record may be for an active peering /// connection or a pending connection that has not yet been established. /// /// /// /// Related actions /// /// /// /// All /// APIs by task /// /// public partial class VpcPeeringConnection { private string _fleetArn; private string _fleetId; private string _gameLiftVpcId; private string _ipV4CidrBlock; private string _peerVpcId; private VpcPeeringConnectionStatus _status; private string _vpcPeeringConnectionId; /// /// Gets and sets the property FleetArn. /// /// The Amazon Resource Name (ARN) /// associated with the GameLift fleet resource for this connection. /// /// public string FleetArn { get { return this._fleetArn; } set { this._fleetArn = value; } } // Check to see if FleetArn property is set internal bool IsSetFleetArn() { return this._fleetArn != null; } /// /// Gets and sets the property FleetId. /// /// A unique identifier for the fleet. This ID determines the ID of the Amazon GameLift /// VPC for your fleet. /// /// public string FleetId { get { return this._fleetId; } set { this._fleetId = value; } } // Check to see if FleetId property is set internal bool IsSetFleetId() { return this._fleetId != null; } /// /// Gets and sets the property GameLiftVpcId. /// /// A unique identifier for the VPC that contains the Amazon GameLift fleet for this connection. /// This VPC is managed by Amazon GameLift and does not appear in your Amazon Web Services /// account. /// /// [AWSProperty(Min=1, Max=1024)] public string GameLiftVpcId { get { return this._gameLiftVpcId; } set { this._gameLiftVpcId = value; } } // Check to see if GameLiftVpcId property is set internal bool IsSetGameLiftVpcId() { return this._gameLiftVpcId != null; } /// /// Gets and sets the property IpV4CidrBlock. /// /// CIDR block of IPv4 addresses assigned to the VPC peering connection for the GameLift /// VPC. The peered VPC also has an IPv4 CIDR block associated with it; these blocks cannot /// overlap or the peering connection cannot be created. /// /// [AWSProperty(Min=1, Max=1024)] public string IpV4CidrBlock { get { return this._ipV4CidrBlock; } set { this._ipV4CidrBlock = value; } } // Check to see if IpV4CidrBlock property is set internal bool IsSetIpV4CidrBlock() { return this._ipV4CidrBlock != null; } /// /// Gets and sets the property PeerVpcId. /// /// A unique identifier for a VPC with resources to be accessed by your Amazon GameLift /// fleet. The VPC must be in the same Region as your fleet. To look up a VPC ID, use /// the VPC Dashboard in the Amazon /// Web Services Management Console. Learn more about VPC peering in VPC /// Peering with Amazon GameLift Fleets. /// /// [AWSProperty(Min=1, Max=1024)] public string PeerVpcId { get { return this._peerVpcId; } set { this._peerVpcId = value; } } // Check to see if PeerVpcId property is set internal bool IsSetPeerVpcId() { return this._peerVpcId != null; } /// /// Gets and sets the property Status. /// /// The status information about the connection. Status indicates if a connection is pending, /// successful, or failed. /// /// public VpcPeeringConnectionStatus Status { get { return this._status; } set { this._status = value; } } // Check to see if Status property is set internal bool IsSetStatus() { return this._status != null; } /// /// Gets and sets the property VpcPeeringConnectionId. /// /// A unique identifier that is automatically assigned to the connection record. This /// ID is referenced in VPC peering connection events, and is used when deleting a connection. /// /// [AWSProperty(Min=1, Max=1024)] public string VpcPeeringConnectionId { get { return this._vpcPeeringConnectionId; } set { this._vpcPeeringConnectionId = value; } } // Check to see if VpcPeeringConnectionId property is set internal bool IsSetVpcPeeringConnectionId() { return this._vpcPeeringConnectionId != null; } } }