/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. See the License for the specific language governing * permissions and limitations under the License. */ /* * Do not modify this file. This file is generated from the gamesparks-2021-08-17.normal.json service model. */ using System; using System.Collections.Generic; using System.Xml.Serialization; using System.Text; using System.IO; using System.Net; using Amazon.Runtime; using Amazon.Runtime.Internal; namespace Amazon.GameSparks.Model { /// /// Properties that specify the code generator for a generated code job. /// public partial class Generator { private string _gameSdkVersion; private string _language; private string _targetPlatform; /// /// Gets and sets the property GameSdkVersion. /// /// The target version of the GameSparks Game SDK. /// /// [AWSProperty(Min=5, Max=10)] public string GameSdkVersion { get { return this._gameSdkVersion; } set { this._gameSdkVersion = value; } } // Check to see if GameSdkVersion property is set internal bool IsSetGameSdkVersion() { return this._gameSdkVersion != null; } /// /// Gets and sets the property Language. /// /// The programming language for the generated code. /// /// /// /// Not all languages are supported for each platform. For cases where multiple languages /// are supported, this parameter specifies the language to be used. If this value is /// omitted, the default language for the target platform will be used. /// /// [AWSProperty(Min=1, Max=16)] public string Language { get { return this._language; } set { this._language = value; } } // Check to see if Language property is set internal bool IsSetLanguage() { return this._language != null; } /// /// Gets and sets the property TargetPlatform. /// /// The platform that will be used to run the generated code. /// /// [AWSProperty(Min=1, Max=16)] public string TargetPlatform { get { return this._targetPlatform; } set { this._targetPlatform = value; } } // Check to see if TargetPlatform property is set internal bool IsSetTargetPlatform() { return this._targetPlatform != null; } } }