/*
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
/*
* Do not modify this file. This file is generated from the gamesparks-2021-08-17.normal.json service model.
*/
using System;
using System.Collections.Generic;
using System.Xml.Serialization;
using System.Text;
using System.IO;
using System.Net;
using Amazon.Runtime;
using Amazon.Runtime.Internal;
namespace Amazon.GameSparks.Model
{
///
/// Properties that specify the code generator for a generated code job.
///
public partial class Generator
{
private string _gameSdkVersion;
private string _language;
private string _targetPlatform;
///
/// Gets and sets the property GameSdkVersion.
///
/// The target version of the GameSparks Game SDK.
///
///
[AWSProperty(Min=5, Max=10)]
public string GameSdkVersion
{
get { return this._gameSdkVersion; }
set { this._gameSdkVersion = value; }
}
// Check to see if GameSdkVersion property is set
internal bool IsSetGameSdkVersion()
{
return this._gameSdkVersion != null;
}
///
/// Gets and sets the property Language.
///
/// The programming language for the generated code.
///
///
///
/// Not all languages are supported for each platform. For cases where multiple languages
/// are supported, this parameter specifies the language to be used. If this value is
/// omitted, the default language for the target platform will be used.
///
///
[AWSProperty(Min=1, Max=16)]
public string Language
{
get { return this._language; }
set { this._language = value; }
}
// Check to see if Language property is set
internal bool IsSetLanguage()
{
return this._language != null;
}
///
/// Gets and sets the property TargetPlatform.
///
/// The platform that will be used to run the generated code.
///
///
[AWSProperty(Min=1, Max=16)]
public string TargetPlatform
{
get { return this._targetPlatform; }
set { this._targetPlatform = value; }
}
// Check to see if TargetPlatform property is set
internal bool IsSetTargetPlatform()
{
return this._targetPlatform != null;
}
}
}