/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. See the License for the specific language governing * permissions and limitations under the License. */ /* * Do not modify this file. This file is generated from the iot-2015-05-28.normal.json service model. */ using System; using System.Collections.Generic; using System.Xml.Serialization; using System.Text; using System.IO; using System.Net; using Amazon.Runtime; using Amazon.Runtime.Internal; namespace Amazon.IoT.Model { /// <summary> /// The job process details. /// </summary> public partial class JobProcessDetails { private int? _numberOfCanceledThings; private int? _numberOfFailedThings; private int? _numberOfInProgressThings; private int? _numberOfQueuedThings; private int? _numberOfRejectedThings; private int? _numberOfRemovedThings; private int? _numberOfSucceededThings; private int? _numberOfTimedOutThings; private List<string> _processingTargets = new List<string>(); /// <summary> /// Gets and sets the property NumberOfCanceledThings. /// <para> /// The number of things that cancelled the job. /// </para> /// </summary> public int NumberOfCanceledThings { get { return this._numberOfCanceledThings.GetValueOrDefault(); } set { this._numberOfCanceledThings = value; } } // Check to see if NumberOfCanceledThings property is set internal bool IsSetNumberOfCanceledThings() { return this._numberOfCanceledThings.HasValue; } /// <summary> /// Gets and sets the property NumberOfFailedThings. /// <para> /// The number of things that failed executing the job. /// </para> /// </summary> public int NumberOfFailedThings { get { return this._numberOfFailedThings.GetValueOrDefault(); } set { this._numberOfFailedThings = value; } } // Check to see if NumberOfFailedThings property is set internal bool IsSetNumberOfFailedThings() { return this._numberOfFailedThings.HasValue; } /// <summary> /// Gets and sets the property NumberOfInProgressThings. /// <para> /// The number of things currently executing the job. /// </para> /// </summary> public int NumberOfInProgressThings { get { return this._numberOfInProgressThings.GetValueOrDefault(); } set { this._numberOfInProgressThings = value; } } // Check to see if NumberOfInProgressThings property is set internal bool IsSetNumberOfInProgressThings() { return this._numberOfInProgressThings.HasValue; } /// <summary> /// Gets and sets the property NumberOfQueuedThings. /// <para> /// The number of things that are awaiting execution of the job. /// </para> /// </summary> public int NumberOfQueuedThings { get { return this._numberOfQueuedThings.GetValueOrDefault(); } set { this._numberOfQueuedThings = value; } } // Check to see if NumberOfQueuedThings property is set internal bool IsSetNumberOfQueuedThings() { return this._numberOfQueuedThings.HasValue; } /// <summary> /// Gets and sets the property NumberOfRejectedThings. /// <para> /// The number of things that rejected the job. /// </para> /// </summary> public int NumberOfRejectedThings { get { return this._numberOfRejectedThings.GetValueOrDefault(); } set { this._numberOfRejectedThings = value; } } // Check to see if NumberOfRejectedThings property is set internal bool IsSetNumberOfRejectedThings() { return this._numberOfRejectedThings.HasValue; } /// <summary> /// Gets and sets the property NumberOfRemovedThings. /// <para> /// The number of things that are no longer scheduled to execute the job because they /// have been deleted or have been removed from the group that was a target of the job. /// </para> /// </summary> public int NumberOfRemovedThings { get { return this._numberOfRemovedThings.GetValueOrDefault(); } set { this._numberOfRemovedThings = value; } } // Check to see if NumberOfRemovedThings property is set internal bool IsSetNumberOfRemovedThings() { return this._numberOfRemovedThings.HasValue; } /// <summary> /// Gets and sets the property NumberOfSucceededThings. /// <para> /// The number of things which successfully completed the job. /// </para> /// </summary> public int NumberOfSucceededThings { get { return this._numberOfSucceededThings.GetValueOrDefault(); } set { this._numberOfSucceededThings = value; } } // Check to see if NumberOfSucceededThings property is set internal bool IsSetNumberOfSucceededThings() { return this._numberOfSucceededThings.HasValue; } /// <summary> /// Gets and sets the property NumberOfTimedOutThings. /// <para> /// The number of things whose job execution status is <code>TIMED_OUT</code>. /// </para> /// </summary> public int NumberOfTimedOutThings { get { return this._numberOfTimedOutThings.GetValueOrDefault(); } set { this._numberOfTimedOutThings = value; } } // Check to see if NumberOfTimedOutThings property is set internal bool IsSetNumberOfTimedOutThings() { return this._numberOfTimedOutThings.HasValue; } /// <summary> /// Gets and sets the property ProcessingTargets. /// <para> /// The target devices to which the job execution is being rolled out. This value will /// be null after the job execution has finished rolling out to all the target devices. /// </para> /// </summary> public List<string> ProcessingTargets { get { return this._processingTargets; } set { this._processingTargets = value; } } // Check to see if ProcessingTargets property is set internal bool IsSetProcessingTargets() { return this._processingTargets != null && this._processingTargets.Count > 0; } } }