/*
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
/*
* Do not modify this file. This file is generated from the iotfleetwise-2021-06-17.normal.json service model.
*/
using System;
using System.Collections.Generic;
using System.Xml.Serialization;
using System.Text;
using System.IO;
using System.Net;
using Amazon.Runtime;
using Amazon.Runtime.Internal;
namespace Amazon.IoTFleetWise.Model
{
///
/// A general abstraction of a signal. A node can be specified as an actuator, attribute,
/// branch, or sensor.
///
public partial class Node
{
private Actuator _actuator;
private Attribute _attribute;
private Branch _branch;
private Sensor _sensor;
///
/// Gets and sets the property Actuator.
///
/// Information about a node specified as an actuator.
///
///
///
/// An actuator is a digital representation of a vehicle device.
///
///
///
public Actuator Actuator
{
get { return this._actuator; }
set { this._actuator = value; }
}
// Check to see if Actuator property is set
internal bool IsSetActuator()
{
return this._actuator != null;
}
///
/// Gets and sets the property Attribute.
///
/// Information about a node specified as an attribute.
///
///
///
/// An attribute represents static information about a vehicle.
///
///
///
public Attribute Attribute
{
get { return this._attribute; }
set { this._attribute = value; }
}
// Check to see if Attribute property is set
internal bool IsSetAttribute()
{
return this._attribute != null;
}
///
/// Gets and sets the property Branch.
///
/// Information about a node specified as a branch.
///
///
///
/// A group of signals that are defined in a hierarchical structure.
///
///
///
public Branch Branch
{
get { return this._branch; }
set { this._branch = value; }
}
// Check to see if Branch property is set
internal bool IsSetBranch()
{
return this._branch != null;
}
///
/// Gets and sets the property Sensor.
///
public Sensor Sensor
{
get { return this._sensor; }
set { this._sensor = value; }
}
// Check to see if Sensor property is set
internal bool IsSetSensor()
{
return this._sensor != null;
}
}
}