/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. See the License for the specific language governing * permissions and limitations under the License. */ /* * Do not modify this file. This file is generated from the runtime.lex.v2-2020-08-07.normal.json service model. */ using System; using System.Collections.Generic; using System.Xml.Serialization; using System.Text; using System.IO; using System.Net; using Amazon.Runtime; using Amazon.Runtime.Internal; namespace Amazon.LexRuntimeV2.Model { /// /// The current intent that Amazon Lex V2 is attempting to fulfill. /// public partial class Intent { private ConfirmationState _confirmationState; private string _name; private Dictionary _slots = new Dictionary(); private IntentState _state; /// /// Gets and sets the property ConfirmationState. /// /// Contains information about whether fulfillment of the intent has been confirmed. /// /// public ConfirmationState ConfirmationState { get { return this._confirmationState; } set { this._confirmationState = value; } } // Check to see if ConfirmationState property is set internal bool IsSetConfirmationState() { return this._confirmationState != null; } /// /// Gets and sets the property Name. /// /// The name of the intent. /// /// [AWSProperty(Required=true, Min=1)] public string Name { get { return this._name; } set { this._name = value; } } // Check to see if Name property is set internal bool IsSetName() { return this._name != null; } /// /// Gets and sets the property Slots. /// /// A map of all of the slots for the intent. The name of the slot maps to the value of /// the slot. If a slot has not been filled, the value is null. /// /// public Dictionary Slots { get { return this._slots; } set { this._slots = value; } } // Check to see if Slots property is set internal bool IsSetSlots() { return this._slots != null && this._slots.Count > 0; } /// /// Gets and sets the property State. /// /// Contains fulfillment information for the intent. /// /// public IntentState State { get { return this._state; } set { this._state = value; } } // Check to see if State property is set internal bool IsSetState() { return this._state != null; } } }