/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. See the License for the specific language governing * permissions and limitations under the License. */ /* * Do not modify this file. This file is generated from the license-manager-2018-08-01.normal.json service model. */ using System; using System.Collections.Generic; using System.Xml.Serialization; using System.Text; using System.IO; using System.Net; using Amazon.Runtime; using Amazon.Runtime.Internal; namespace Amazon.LicenseManager.Model { /// /// Container for the parameters to the CreateLicenseConfiguration operation. /// Creates a license configuration. /// /// /// /// A license configuration is an abstraction of a customer license agreement that can /// be consumed and enforced by License Manager. Components include specifications for /// the license type (licensing by instance, socket, CPU, or vCPU), allowed tenancy (shared /// tenancy, Dedicated Instance, Dedicated Host, or all of these), license affinity to /// host (how long a license must be associated with a host), and the number of licenses /// purchased and used. /// /// public partial class CreateLicenseConfigurationRequest : AmazonLicenseManagerRequest { private string _description; private bool? _disassociateWhenNotFound; private long? _licenseCount; private bool? _licenseCountHardLimit; private LicenseCountingType _licenseCountingType; private List _licenseRules = new List(); private string _name; private List _productInformationList = new List(); private List _tags = new List(); /// /// Gets and sets the property Description. /// /// Description of the license configuration. /// /// public string Description { get { return this._description; } set { this._description = value; } } // Check to see if Description property is set internal bool IsSetDescription() { return this._description != null; } /// /// Gets and sets the property DisassociateWhenNotFound. /// /// When true, disassociates a resource when software is uninstalled. /// /// public bool DisassociateWhenNotFound { get { return this._disassociateWhenNotFound.GetValueOrDefault(); } set { this._disassociateWhenNotFound = value; } } // Check to see if DisassociateWhenNotFound property is set internal bool IsSetDisassociateWhenNotFound() { return this._disassociateWhenNotFound.HasValue; } /// /// Gets and sets the property LicenseCount. /// /// Number of licenses managed by the license configuration. /// /// public long LicenseCount { get { return this._licenseCount.GetValueOrDefault(); } set { this._licenseCount = value; } } // Check to see if LicenseCount property is set internal bool IsSetLicenseCount() { return this._licenseCount.HasValue; } /// /// Gets and sets the property LicenseCountHardLimit. /// /// Indicates whether hard or soft license enforcement is used. Exceeding a hard limit /// blocks the launch of new instances. /// /// public bool LicenseCountHardLimit { get { return this._licenseCountHardLimit.GetValueOrDefault(); } set { this._licenseCountHardLimit = value; } } // Check to see if LicenseCountHardLimit property is set internal bool IsSetLicenseCountHardLimit() { return this._licenseCountHardLimit.HasValue; } /// /// Gets and sets the property LicenseCountingType. /// /// Dimension used to track the license inventory. /// /// [AWSProperty(Required=true)] public LicenseCountingType LicenseCountingType { get { return this._licenseCountingType; } set { this._licenseCountingType = value; } } // Check to see if LicenseCountingType property is set internal bool IsSetLicenseCountingType() { return this._licenseCountingType != null; } /// /// Gets and sets the property LicenseRules. /// /// License rules. The syntax is #name=value (for example, #allowedTenancy=EC2-DedicatedHost). /// The available rules vary by dimension, as follows. /// ///
  • /// /// Cores dimension: allowedTenancy | licenseAffinityToHost /// | maximumCores | minimumCores /// ///
  • /// /// Instances dimension: allowedTenancy | maximumCores /// | minimumCores | maximumSockets | minimumSockets /// | maximumVcpus | minimumVcpus /// ///
  • /// /// Sockets dimension: allowedTenancy | licenseAffinityToHost /// | maximumSockets | minimumSockets /// ///
  • /// /// vCPUs dimension: allowedTenancy | honorVcpuOptimization /// | maximumVcpus | minimumVcpus /// ///
/// /// The unit for licenseAffinityToHost is days and the range is 1 to 180. /// The possible values for allowedTenancy are EC2-Default, /// EC2-DedicatedHost, and EC2-DedicatedInstance. The possible /// values for honorVcpuOptimization are True and False. /// ///
public List LicenseRules { get { return this._licenseRules; } set { this._licenseRules = value; } } // Check to see if LicenseRules property is set internal bool IsSetLicenseRules() { return this._licenseRules != null && this._licenseRules.Count > 0; } /// /// Gets and sets the property Name. /// /// Name of the license configuration. /// /// [AWSProperty(Required=true)] public string Name { get { return this._name; } set { this._name = value; } } // Check to see if Name property is set internal bool IsSetName() { return this._name != null; } /// /// Gets and sets the property ProductInformationList. /// /// Product information. /// /// public List ProductInformationList { get { return this._productInformationList; } set { this._productInformationList = value; } } // Check to see if ProductInformationList property is set internal bool IsSetProductInformationList() { return this._productInformationList != null && this._productInformationList.Count > 0; } /// /// Gets and sets the property Tags. /// /// Tags to add to the license configuration. /// /// public List Tags { get { return this._tags; } set { this._tags = value; } } // Check to see if Tags property is set internal bool IsSetTags() { return this._tags != null && this._tags.Count > 0; } } }