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This file is generated from the medialive-2017-10-14.normal.json service model. */ using System; using System.Collections.Generic; using System.Xml.Serialization; using System.Text; using System.IO; using System.Net; using Amazon.Runtime; using Amazon.Runtime.Internal; namespace Amazon.MediaLive.Model { /// /// Eac3 Settings /// public partial class Eac3Settings { private Eac3AttenuationControl _attenuationControl; private double? _bitrate; private Eac3BitstreamMode _bitstreamMode; private Eac3CodingMode _codingMode; private Eac3DcFilter _dcFilter; private int? _dialnorm; private Eac3DrcLine _drcLine; private Eac3DrcRf _drcRf; private Eac3LfeControl _lfeControl; private Eac3LfeFilter _lfeFilter; private double? _loRoCenterMixLevel; private double? _loRoSurroundMixLevel; private double? _ltRtCenterMixLevel; private double? _ltRtSurroundMixLevel; private Eac3MetadataControl _metadataControl; private Eac3PassthroughControl _passthroughControl; private Eac3PhaseControl _phaseControl; private Eac3StereoDownmix _stereoDownmix; private Eac3SurroundExMode _surroundExMode; private Eac3SurroundMode _surroundMode; /// /// Gets and sets the property AttenuationControl. When set to attenuate3Db, applies a /// 3 dB attenuation to the surround channels. Only used for 3/2 coding mode. /// public Eac3AttenuationControl AttenuationControl { get { return this._attenuationControl; } set { this._attenuationControl = value; } } // Check to see if AttenuationControl property is set internal bool IsSetAttenuationControl() { return this._attenuationControl != null; } /// /// Gets and sets the property Bitrate. Average bitrate in bits/second. Valid bitrates /// depend on the coding mode. /// public double Bitrate { get { return this._bitrate.GetValueOrDefault(); } set { this._bitrate = value; } } // Check to see if Bitrate property is set internal bool IsSetBitrate() { return this._bitrate.HasValue; } /// /// Gets and sets the property BitstreamMode. Specifies the bitstream mode (bsmod) for /// the emitted E-AC-3 stream. See ATSC A/52-2012 (Annex E) for background on these values. /// public Eac3BitstreamMode BitstreamMode { get { return this._bitstreamMode; } set { this._bitstreamMode = value; } } // Check to see if BitstreamMode property is set internal bool IsSetBitstreamMode() { return this._bitstreamMode != null; } /// /// Gets and sets the property CodingMode. Dolby Digital Plus coding mode. Determines /// number of channels. /// public Eac3CodingMode CodingMode { get { return this._codingMode; } set { this._codingMode = value; } } // Check to see if CodingMode property is set internal bool IsSetCodingMode() { return this._codingMode != null; } /// /// Gets and sets the property DcFilter. When set to enabled, activates a DC highpass /// filter for all input channels. /// public Eac3DcFilter DcFilter { get { return this._dcFilter; } set { this._dcFilter = value; } } // Check to see if DcFilter property is set internal bool IsSetDcFilter() { return this._dcFilter != null; } /// /// Gets and sets the property Dialnorm. Sets the dialnorm for the output. If blank and /// input audio is Dolby Digital Plus, dialnorm will be passed through. /// [AWSProperty(Min=1, Max=31)] public int Dialnorm { get { return this._dialnorm.GetValueOrDefault(); } set { this._dialnorm = value; } } // Check to see if Dialnorm property is set internal bool IsSetDialnorm() { return this._dialnorm.HasValue; } /// /// Gets and sets the property DrcLine. Sets the Dolby dynamic range compression profile. /// public Eac3DrcLine DrcLine { get { return this._drcLine; } set { this._drcLine = value; } } // Check to see if DrcLine property is set internal bool IsSetDrcLine() { return this._drcLine != null; } /// /// Gets and sets the property DrcRf. Sets the profile for heavy Dolby dynamic range compression, /// ensures that the instantaneous signal peaks do not exceed specified levels. /// public Eac3DrcRf DrcRf { get { return this._drcRf; } set { this._drcRf = value; } } // Check to see if DrcRf property is set internal bool IsSetDrcRf() { return this._drcRf != null; } /// /// Gets and sets the property LfeControl. When encoding 3/2 audio, setting to lfe enables /// the LFE channel /// public Eac3LfeControl LfeControl { get { return this._lfeControl; } set { this._lfeControl = value; } } // Check to see if LfeControl property is set internal bool IsSetLfeControl() { return this._lfeControl != null; } /// /// Gets and sets the property LfeFilter. When set to enabled, applies a 120Hz lowpass /// filter to the LFE channel prior to encoding. Only valid with codingMode32 coding mode. /// public Eac3LfeFilter LfeFilter { get { return this._lfeFilter; } set { this._lfeFilter = value; } } // Check to see if LfeFilter property is set internal bool IsSetLfeFilter() { return this._lfeFilter != null; } /// /// Gets and sets the property LoRoCenterMixLevel. Left only/Right only center mix level. /// Only used for 3/2 coding mode. /// public double LoRoCenterMixLevel { get { return this._loRoCenterMixLevel.GetValueOrDefault(); } set { this._loRoCenterMixLevel = value; } } // Check to see if LoRoCenterMixLevel property is set internal bool IsSetLoRoCenterMixLevel() { return this._loRoCenterMixLevel.HasValue; } /// /// Gets and sets the property LoRoSurroundMixLevel. Left only/Right only surround mix /// level. Only used for 3/2 coding mode. /// public double LoRoSurroundMixLevel { get { return this._loRoSurroundMixLevel.GetValueOrDefault(); } set { this._loRoSurroundMixLevel = value; } } // Check to see if LoRoSurroundMixLevel property is set internal bool IsSetLoRoSurroundMixLevel() { return this._loRoSurroundMixLevel.HasValue; } /// /// Gets and sets the property LtRtCenterMixLevel. Left total/Right total center mix level. /// Only used for 3/2 coding mode. /// public double LtRtCenterMixLevel { get { return this._ltRtCenterMixLevel.GetValueOrDefault(); } set { this._ltRtCenterMixLevel = value; } } // Check to see if LtRtCenterMixLevel property is set internal bool IsSetLtRtCenterMixLevel() { return this._ltRtCenterMixLevel.HasValue; } /// /// Gets and sets the property LtRtSurroundMixLevel. Left total/Right total surround mix /// level. Only used for 3/2 coding mode. /// public double LtRtSurroundMixLevel { get { return this._ltRtSurroundMixLevel.GetValueOrDefault(); } set { this._ltRtSurroundMixLevel = value; } } // Check to see if LtRtSurroundMixLevel property is set internal bool IsSetLtRtSurroundMixLevel() { return this._ltRtSurroundMixLevel.HasValue; } /// /// Gets and sets the property MetadataControl. When set to followInput, encoder metadata /// will be sourced from the DD, DD+, or DolbyE decoder that supplied this audio data. /// If audio was not supplied from one of these streams, then the static metadata settings /// will be used. /// public Eac3MetadataControl MetadataControl { get { return this._metadataControl; } set { this._metadataControl = value; } } // Check to see if MetadataControl property is set internal bool IsSetMetadataControl() { return this._metadataControl != null; } /// /// Gets and sets the property PassthroughControl. When set to whenPossible, input DD+ /// audio will be passed through if it is present on the input. This detection is dynamic /// over the life of the transcode. Inputs that alternate between DD+ and non-DD+ content /// will have a consistent DD+ output as the system alternates between passthrough and /// encoding. /// public Eac3PassthroughControl PassthroughControl { get { return this._passthroughControl; } set { this._passthroughControl = value; } } // Check to see if PassthroughControl property is set internal bool IsSetPassthroughControl() { return this._passthroughControl != null; } /// /// Gets and sets the property PhaseControl. When set to shift90Degrees, applies a 90-degree /// phase shift to the surround channels. Only used for 3/2 coding mode. /// public Eac3PhaseControl PhaseControl { get { return this._phaseControl; } set { this._phaseControl = value; } } // Check to see if PhaseControl property is set internal bool IsSetPhaseControl() { return this._phaseControl != null; } /// /// Gets and sets the property StereoDownmix. Stereo downmix preference. Only used for /// 3/2 coding mode. /// public Eac3StereoDownmix StereoDownmix { get { return this._stereoDownmix; } set { this._stereoDownmix = value; } } // Check to see if StereoDownmix property is set internal bool IsSetStereoDownmix() { return this._stereoDownmix != null; } /// /// Gets and sets the property SurroundExMode. When encoding 3/2 audio, sets whether an /// extra center back surround channel is matrix encoded into the left and right surround /// channels. /// public Eac3SurroundExMode SurroundExMode { get { return this._surroundExMode; } set { this._surroundExMode = value; } } // Check to see if SurroundExMode property is set internal bool IsSetSurroundExMode() { return this._surroundExMode != null; } /// /// Gets and sets the property SurroundMode. When encoding 2/0 audio, sets whether Dolby /// Surround is matrix encoded into the two channels. /// public Eac3SurroundMode SurroundMode { get { return this._surroundMode; } set { this._surroundMode = value; } } // Check to see if SurroundMode property is set internal bool IsSetSurroundMode() { return this._surroundMode != null; } } }