/*
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
/*
* Do not modify this file. This file is generated from the outposts-2019-12-03.normal.json service model.
*/
using System;
using System.Collections.Generic;
using System.Xml.Serialization;
using System.Text;
using System.IO;
using System.Net;
using Amazon.Runtime;
using Amazon.Runtime.Internal;
namespace Amazon.Outposts.Model
{
///
/// Information about compute hardware assets.
///
public partial class ComputeAttributes
{
private string _hostId;
private ComputeAssetState _state;
///
/// Gets and sets the property HostId.
///
/// The host ID of the Dedicated Host on the asset.
///
///
[AWSProperty(Min=1, Max=50)]
public string HostId
{
get { return this._hostId; }
set { this._hostId = value; }
}
// Check to see if HostId property is set
internal bool IsSetHostId()
{
return this._hostId != null;
}
///
/// Gets and sets the property State.
///
/// The state.
///
/// -
///
/// ACTIVE - The asset is available and can provide capacity for new compute resources.
///
///
-
///
/// ISOLATED - The asset is undergoing maintenance and can't provide capacity for new
/// compute resources. Existing compute resources on the asset are not affected.
///
///
-
///
/// RETIRING - The underlying hardware for the asset is degraded. Capacity for new compute
/// resources is reduced. Amazon Web Services sends notifications for resources that must
/// be stopped before the asset can be replaced.
///
///
///
public ComputeAssetState State
{
get { return this._state; }
set { this._state = value; }
}
// Check to see if State property is set
internal bool IsSetState()
{
return this._state != null;
}
}
}