/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. See the License for the specific language governing * permissions and limitations under the License. */ /* * Do not modify this file. This file is generated from the pipes-2015-10-07.normal.json service model. */ using System; using System.Collections.Generic; using System.Xml.Serialization; using System.Text; using System.IO; using System.Net; using Amazon.Runtime; using Amazon.Runtime.Internal; namespace Amazon.Pipes.Model { /// /// The overrides that are sent to a container. An empty container override can be passed /// in. An example of an empty container override is {"containerOverrides": [ ] /// }. If a non-empty container override is specified, the name parameter /// must be included. /// public partial class EcsContainerOverride { private List _command = new List(); private int? _cpu; private List _environment = new List(); private List _environmentFiles = new List(); private int? _memory; private int? _memoryReservation; private string _name; private List _resourceRequirements = new List(); /// /// Gets and sets the property Command. /// /// The command to send to the container that overrides the default command from the Docker /// image or the task definition. You must also specify a container name. /// /// public List Command { get { return this._command; } set { this._command = value; } } // Check to see if Command property is set internal bool IsSetCommand() { return this._command != null && this._command.Count > 0; } /// /// Gets and sets the property Cpu. /// /// The number of cpu units reserved for the container, instead of the default /// value from the task definition. You must also specify a container name. /// /// public int Cpu { get { return this._cpu.GetValueOrDefault(); } set { this._cpu = value; } } // Check to see if Cpu property is set internal bool IsSetCpu() { return this._cpu.HasValue; } /// /// Gets and sets the property Environment. /// /// The environment variables to send to the container. You can add new environment variables, /// which are added to the container at launch, or you can override the existing environment /// variables from the Docker image or the task definition. You must also specify a container /// name. /// /// public List Environment { get { return this._environment; } set { this._environment = value; } } // Check to see if Environment property is set internal bool IsSetEnvironment() { return this._environment != null && this._environment.Count > 0; } /// /// Gets and sets the property EnvironmentFiles. /// /// A list of files containing the environment variables to pass to a container, instead /// of the value from the container definition. /// /// public List EnvironmentFiles { get { return this._environmentFiles; } set { this._environmentFiles = value; } } // Check to see if EnvironmentFiles property is set internal bool IsSetEnvironmentFiles() { return this._environmentFiles != null && this._environmentFiles.Count > 0; } /// /// Gets and sets the property Memory. /// /// The hard limit (in MiB) of memory to present to the container, instead of the default /// value from the task definition. If your container attempts to exceed the memory specified /// here, the container is killed. You must also specify a container name. /// /// public int Memory { get { return this._memory.GetValueOrDefault(); } set { this._memory = value; } } // Check to see if Memory property is set internal bool IsSetMemory() { return this._memory.HasValue; } /// /// Gets and sets the property MemoryReservation. /// /// The soft limit (in MiB) of memory to reserve for the container, instead of the default /// value from the task definition. You must also specify a container name. /// /// public int MemoryReservation { get { return this._memoryReservation.GetValueOrDefault(); } set { this._memoryReservation = value; } } // Check to see if MemoryReservation property is set internal bool IsSetMemoryReservation() { return this._memoryReservation.HasValue; } /// /// Gets and sets the property Name. /// /// The name of the container that receives the override. This parameter is required if /// any override is specified. /// /// public string Name { get { return this._name; } set { this._name = value; } } // Check to see if Name property is set internal bool IsSetName() { return this._name != null; } /// /// Gets and sets the property ResourceRequirements. /// /// The type and amount of a resource to assign to a container, instead of the default /// value from the task definition. The only supported resource is a GPU. /// /// public List ResourceRequirements { get { return this._resourceRequirements; } set { this._resourceRequirements = value; } } // Check to see if ResourceRequirements property is set internal bool IsSetResourceRequirements() { return this._resourceRequirements != null && this._resourceRequirements.Count > 0; } } }