/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. See the License for the specific language governing * permissions and limitations under the License. */ /* * Do not modify this file. This file is generated from the robomaker-2018-06-29.normal.json service model. */ using System; using System.Collections.Generic; using System.Xml.Serialization; using System.Text; using System.IO; using System.Net; using Amazon.Runtime; using Amazon.Runtime.Internal; namespace Amazon.RoboMaker.Model { /// /// Compute information for the simulation job /// public partial class ComputeResponse { private ComputeType _computeType; private int? _gpuUnitLimit; private int? _simulationUnitLimit; /// /// Gets and sets the property ComputeType. /// /// Compute type response information for the simulation job. /// /// public ComputeType ComputeType { get { return this._computeType; } set { this._computeType = value; } } // Check to see if ComputeType property is set internal bool IsSetComputeType() { return this._computeType != null; } /// /// Gets and sets the property GpuUnitLimit. /// /// Compute GPU unit limit for the simulation job. It is the same as the number of GPUs /// allocated to the SimulationJob. /// /// [AWSProperty(Min=0, Max=1)] public int GpuUnitLimit { get { return this._gpuUnitLimit.GetValueOrDefault(); } set { this._gpuUnitLimit = value; } } // Check to see if GpuUnitLimit property is set internal bool IsSetGpuUnitLimit() { return this._gpuUnitLimit.HasValue; } /// /// Gets and sets the property SimulationUnitLimit. /// /// The simulation unit limit. Your simulation is allocated CPU and memory proportional /// to the supplied simulation unit limit. A simulation unit is 1 vcpu and 2GB of memory. /// You are only billed for the SU utilization you consume up to the maximum value provided. /// The default is 15. /// /// [AWSProperty(Min=1, Max=15)] public int SimulationUnitLimit { get { return this._simulationUnitLimit.GetValueOrDefault(); } set { this._simulationUnitLimit = value; } } // Check to see if SimulationUnitLimit property is set internal bool IsSetSimulationUnitLimit() { return this._simulationUnitLimit.HasValue; } } }