/*
 * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License").
 * You may not use this file except in compliance with the License.
 * A copy of the License is located at
 * 
 *  http://aws.amazon.com/apache2.0
 * 
 * or in the "license" file accompanying this file. This file is distributed
 * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
 * express or implied. See the License for the specific language governing
 * permissions and limitations under the License.
 */
/*
 * Do not modify this file. This file is generated from the robomaker-2018-06-29.normal.json service model.
 */
using System;
using System.Collections.Generic;
using System.Xml.Serialization;
using System.Text;
using System.IO;
using System.Net;
using Amazon.Runtime;
using Amazon.Runtime.Internal;
namespace Amazon.RoboMaker.Model
{
    /// 
    /// This is the response object from the DescribeWorld operation.
    /// 
    public partial class DescribeWorldResponse : AmazonWebServiceResponse
    {
        private string _arn;
        private DateTime? _createdAt;
        private string _generationJob;
        private Dictionary _tags = new Dictionary();
        private string _template;
        private string _worldDescriptionBody;
        /// 
        /// Gets and sets the property Arn. 
        /// 
        /// The Amazon Resource Name (arn) of the world.
        /// 
        /// 
        [AWSProperty(Min=1, Max=1224)]
        public string Arn
        {
            get { return this._arn; }
            set { this._arn = value; }
        }
        // Check to see if Arn property is set
        internal bool IsSetArn()
        {
            return this._arn != null;
        }
        /// 
        /// Gets and sets the property CreatedAt. 
        /// 
        /// The time, in milliseconds since the epoch, when the world was created.
        /// 
        /// 
        public DateTime CreatedAt
        {
            get { return this._createdAt.GetValueOrDefault(); }
            set { this._createdAt = value; }
        }
        // Check to see if CreatedAt property is set
        internal bool IsSetCreatedAt()
        {
            return this._createdAt.HasValue; 
        }
        /// 
        /// Gets and sets the property GenerationJob. 
        /// 
        /// The Amazon Resource Name (arn) of the world generation job that generated the world.
        /// 
        /// 
        [AWSProperty(Min=1, Max=1224)]
        public string GenerationJob
        {
            get { return this._generationJob; }
            set { this._generationJob = value; }
        }
        // Check to see if GenerationJob property is set
        internal bool IsSetGenerationJob()
        {
            return this._generationJob != null;
        }
        /// 
        /// Gets and sets the property Tags. 
        /// 
        /// A map that contains tag keys and tag values that are attached to the world.
        /// 
        /// 
        [AWSProperty(Min=0, Max=50)]
        public Dictionary Tags
        {
            get { return this._tags; }
            set { this._tags = value; }
        }
        // Check to see if Tags property is set
        internal bool IsSetTags()
        {
            return this._tags != null && this._tags.Count > 0; 
        }
        /// 
        /// Gets and sets the property Template. 
        /// 
        /// The world template.
        /// 
        /// 
        [AWSProperty(Min=1, Max=1224)]
        public string Template
        {
            get { return this._template; }
            set { this._template = value; }
        }
        // Check to see if Template property is set
        internal bool IsSetTemplate()
        {
            return this._template != null;
        }
        /// 
        /// Gets and sets the property WorldDescriptionBody. 
        /// 
        /// Returns the JSON formatted string that describes the contents of your world.
        /// 
        /// 
        [AWSProperty(Min=1, Max=262144)]
        public string WorldDescriptionBody
        {
            get { return this._worldDescriptionBody; }
            set { this._worldDescriptionBody = value; }
        }
        // Check to see if WorldDescriptionBody property is set
        internal bool IsSetWorldDescriptionBody()
        {
            return this._worldDescriptionBody != null;
        }
    }
}