/*******************************************************************************
* Copyright 2012-2019 Amazon.com, Inc. or its affiliates. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License"). You may not use
* this file except in compliance with the License. A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file.
* This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
* CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
* *****************************************************************************
*
* AWS Tools for Windows (TM) PowerShell (TM)
*
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Management.Automation;
using System.Text;
using Amazon.PowerShell.Common;
using Amazon.Runtime;
using Amazon.GameLift;
using Amazon.GameLift.Model;
namespace Amazon.PowerShell.Cmdlets.GML
{
///
/// Adds remote locations to a fleet and begins populating the new locations with EC2
/// instances. The new instances conform to the fleet's instance type, auto-scaling, and
/// other configuration settings.
///
///
/// This operation cannot be used with fleets that don't support remote locations. Fleets
/// can have multiple locations only if they reside in Amazon Web Services Regions that
/// support this feature and were created after the feature was released in March 2021.
///
/// To add fleet locations, specify the fleet to be updated and provide a list of one
/// or more locations.
///
/// If successful, this operation returns the list of added locations with their status
/// set to NEW
. Amazon GameLift initiates the process of starting an instance
/// in each added location. You can track the status of each new location by monitoring
/// location creation events using DescribeFleetEvents.
/// Learn moreSetting
/// up fleetsMulti-location
/// fleets
///
[Cmdlet("New", "GMLFleetLocation", SupportsShouldProcess = true, ConfirmImpact = ConfirmImpact.Medium)]
[OutputType("Amazon.GameLift.Model.CreateFleetLocationsResponse")]
[AWSCmdlet("Calls the Amazon GameLift Service CreateFleetLocations API operation.", Operation = new[] {"CreateFleetLocations"}, SelectReturnType = typeof(Amazon.GameLift.Model.CreateFleetLocationsResponse))]
[AWSCmdletOutput("Amazon.GameLift.Model.CreateFleetLocationsResponse",
"This cmdlet returns an Amazon.GameLift.Model.CreateFleetLocationsResponse object containing multiple properties. The object can also be referenced from properties attached to the cmdlet entry in the $AWSHistory stack."
)]
public partial class NewGMLFleetLocationCmdlet : AmazonGameLiftClientCmdlet, IExecutor
{
#region Parameter FleetId
///
///
/// A unique identifier for the fleet to add locations to. You can use either the fleet
/// ID or ARN value.
///
///
#if !MODULAR
[System.Management.Automation.Parameter(Position = 0, ValueFromPipelineByPropertyName = true, ValueFromPipeline = true)]
#else
[System.Management.Automation.Parameter(Position = 0, ValueFromPipelineByPropertyName = true, ValueFromPipeline = true, Mandatory = true)]
[System.Management.Automation.AllowEmptyString]
[System.Management.Automation.AllowNull]
#endif
[Amazon.PowerShell.Common.AWSRequiredParameter]
public System.String FleetId { get; set; }
#endregion
#region Parameter Location
///
///
/// A list of locations to deploy additional instances to and manage as part of the fleet.
/// You can add any Amazon GameLift-supported Amazon Web Services Region as a remote location,
/// in the form of an Amazon Web Services Region code such as us-west-2
.
///
///
///
#if !MODULAR
[System.Management.Automation.Parameter(ValueFromPipelineByPropertyName = true)]
#else
[System.Management.Automation.Parameter(ValueFromPipelineByPropertyName = true, Mandatory = true)]
[System.Management.Automation.AllowEmptyCollection]
[System.Management.Automation.AllowNull]
#endif
[Amazon.PowerShell.Common.AWSRequiredParameter]
[Alias("Locations")]
public Amazon.GameLift.Model.LocationConfiguration[] Location { get; set; }
#endregion
#region Parameter Select
///
/// Use the -Select parameter to control the cmdlet output. The default value is '*'.
/// Specifying -Select '*' will result in the cmdlet returning the whole service response (Amazon.GameLift.Model.CreateFleetLocationsResponse).
/// Specifying the name of a property of type Amazon.GameLift.Model.CreateFleetLocationsResponse will result in that property being returned.
/// Specifying -Select '^ParameterName' will result in the cmdlet returning the selected cmdlet parameter value.
///
[System.Management.Automation.Parameter(ValueFromPipelineByPropertyName = true)]
public string Select { get; set; } = "*";
#endregion
#region Parameter PassThru
///
/// Changes the cmdlet behavior to return the value passed to the FleetId parameter.
/// The -PassThru parameter is deprecated, use -Select '^FleetId' instead. This parameter will be removed in a future version.
///
[System.Obsolete("The -PassThru parameter is deprecated, use -Select '^FleetId' instead. This parameter will be removed in a future version.")]
[System.Management.Automation.Parameter(ValueFromPipelineByPropertyName = true)]
public SwitchParameter PassThru { get; set; }
#endregion
#region Parameter Force
///
/// This parameter overrides confirmation prompts to force
/// the cmdlet to continue its operation. This parameter should always
/// be used with caution.
///
[System.Management.Automation.Parameter(ValueFromPipelineByPropertyName = true)]
public SwitchParameter Force { get; set; }
#endregion
protected override void ProcessRecord()
{
this._AWSSignerType = "v4";
base.ProcessRecord();
var resourceIdentifiersText = FormatParameterValuesForConfirmationMsg(nameof(this.FleetId), MyInvocation.BoundParameters);
if (!ConfirmShouldProceed(this.Force.IsPresent, resourceIdentifiersText, "New-GMLFleetLocation (CreateFleetLocations)"))
{
return;
}
var context = new CmdletContext();
// allow for manipulation of parameters prior to loading into context
PreExecutionContextLoad(context);
#pragma warning disable CS0618, CS0612 //A class member was marked with the Obsolete attribute
if (ParameterWasBound(nameof(this.Select)))
{
context.Select = CreateSelectDelegate(Select) ??
throw new System.ArgumentException("Invalid value for -Select parameter.", nameof(this.Select));
if (this.PassThru.IsPresent)
{
throw new System.ArgumentException("-PassThru cannot be used when -Select is specified.", nameof(this.Select));
}
}
else if (this.PassThru.IsPresent)
{
context.Select = (response, cmdlet) => this.FleetId;
}
#pragma warning restore CS0618, CS0612 //A class member was marked with the Obsolete attribute
context.FleetId = this.FleetId;
#if MODULAR
if (this.FleetId == null && ParameterWasBound(nameof(this.FleetId)))
{
WriteWarning("You are passing $null as a value for parameter FleetId which is marked as required. In case you believe this parameter was incorrectly marked as required, report this by opening an issue at https://github.com/aws/aws-tools-for-powershell/issues.");
}
#endif
if (this.Location != null)
{
context.Location = new List(this.Location);
}
#if MODULAR
if (this.Location == null && ParameterWasBound(nameof(this.Location)))
{
WriteWarning("You are passing $null as a value for parameter Location which is marked as required. In case you believe this parameter was incorrectly marked as required, report this by opening an issue at https://github.com/aws/aws-tools-for-powershell/issues.");
}
#endif
// allow further manipulation of loaded context prior to processing
PostExecutionContextLoad(context);
var output = Execute(context) as CmdletOutput;
ProcessOutput(output);
}
#region IExecutor Members
public object Execute(ExecutorContext context)
{
var cmdletContext = context as CmdletContext;
// create request
var request = new Amazon.GameLift.Model.CreateFleetLocationsRequest();
if (cmdletContext.FleetId != null)
{
request.FleetId = cmdletContext.FleetId;
}
if (cmdletContext.Location != null)
{
request.Locations = cmdletContext.Location;
}
CmdletOutput output;
// issue call
var client = Client ?? CreateClient(_CurrentCredentials, _RegionEndpoint);
try
{
var response = CallAWSServiceOperation(client, request);
object pipelineOutput = null;
pipelineOutput = cmdletContext.Select(response, this);
output = new CmdletOutput
{
PipelineOutput = pipelineOutput,
ServiceResponse = response
};
}
catch (Exception e)
{
output = new CmdletOutput { ErrorResponse = e };
}
return output;
}
public ExecutorContext CreateContext()
{
return new CmdletContext();
}
#endregion
#region AWS Service Operation Call
private Amazon.GameLift.Model.CreateFleetLocationsResponse CallAWSServiceOperation(IAmazonGameLift client, Amazon.GameLift.Model.CreateFleetLocationsRequest request)
{
Utils.Common.WriteVerboseEndpointMessage(this, client.Config, "Amazon GameLift Service", "CreateFleetLocations");
try
{
#if DESKTOP
return client.CreateFleetLocations(request);
#elif CORECLR
return client.CreateFleetLocationsAsync(request).GetAwaiter().GetResult();
#else
#error "Unknown build edition"
#endif
}
catch (AmazonServiceException exc)
{
var webException = exc.InnerException as System.Net.WebException;
if (webException != null)
{
throw new Exception(Utils.Common.FormatNameResolutionFailureMessage(client.Config, webException.Message), webException);
}
throw;
}
}
#endregion
internal partial class CmdletContext : ExecutorContext
{
public System.String FleetId { get; set; }
public List Location { get; set; }
public System.Func Select { get; set; } =
(response, cmdlet) => response;
}
}
}