/******************************************************************************* * Copyright 2012-2019 Amazon.com, Inc. or its affiliates. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"). You may not use * this file except in compliance with the License. A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. * This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR * CONDITIONS OF ANY KIND, either express or implied. See the License for the * specific language governing permissions and limitations under the License. * ***************************************************************************** * * AWS Tools for Windows (TM) PowerShell (TM) * */ using System; using System.Collections.Generic; using System.Linq; using System.Management.Automation; using System.Text; using Amazon.PowerShell.Common; using Amazon.Runtime; using Amazon.GameLift; using Amazon.GameLift.Model; namespace Amazon.PowerShell.Cmdlets.GML { /// /// Establishes a VPC peering connection between a virtual private cloud (VPC) in an Amazon /// Web Services account with the VPC for your Amazon GameLift fleet. VPC peering enables /// the game servers on your fleet to communicate directly with other Amazon Web Services /// resources. You can peer with VPCs in any Amazon Web Services account that you have /// access to, including the account that you use to manage your Amazon GameLift fleets. /// You cannot peer with VPCs that are in different Regions. For more information, see /// VPC /// Peering with Amazon GameLift Fleets. /// /// /// /// Before calling this operation to establish the peering connection, you first need /// to use CreateVpcPeeringAuthorization /// and identify the VPC you want to peer with. Once the authorization for the specified /// VPC is issued, you have 24 hours to establish the connection. These two operations /// handle all tasks necessary to peer the two VPCs, including acceptance, updating routing /// tables, etc. /// /// To establish the connection, call this operation from the Amazon Web Services account /// that is used to manage the Amazon GameLift fleets. Identify the following values: /// (1) The ID of the fleet you want to be enable a VPC peering connection for; (2) The /// Amazon Web Services account with the VPC that you want to peer with; and (3) The ID /// of the VPC you want to peer with. This operation is asynchronous. If successful, a /// connection request is created. You can use continuous polling to track the request's /// status using DescribeVpcPeeringConnections /// , or by monitoring fleet events for success or failure using DescribeFleetEvents /// . /// Related actionsAll /// APIs by task /// [Cmdlet("New", "GMLVpcPeeringConnection", SupportsShouldProcess = true, ConfirmImpact = ConfirmImpact.Medium)] [OutputType("None")] [AWSCmdlet("Calls the Amazon GameLift Service CreateVpcPeeringConnection API operation.", Operation = new[] {"CreateVpcPeeringConnection"}, SelectReturnType = typeof(Amazon.GameLift.Model.CreateVpcPeeringConnectionResponse))] [AWSCmdletOutput("None or Amazon.GameLift.Model.CreateVpcPeeringConnectionResponse", "This cmdlet does not generate any output." + "The service response (type Amazon.GameLift.Model.CreateVpcPeeringConnectionResponse) can be referenced from properties attached to the cmdlet entry in the $AWSHistory stack." )] public partial class NewGMLVpcPeeringConnectionCmdlet : AmazonGameLiftClientCmdlet, IExecutor { #region Parameter FleetId /// /// /// A unique identifier for the fleet. You can use either the fleet ID or ARN value. This /// tells Amazon GameLift which GameLift VPC to peer with. /// /// #if !MODULAR [System.Management.Automation.Parameter(Position = 0, ValueFromPipelineByPropertyName = true, ValueFromPipeline = true)] #else [System.Management.Automation.Parameter(Position = 0, ValueFromPipelineByPropertyName = true, ValueFromPipeline = true, Mandatory = true)] [System.Management.Automation.AllowEmptyString] [System.Management.Automation.AllowNull] #endif [Amazon.PowerShell.Common.AWSRequiredParameter] public System.String FleetId { get; set; } #endregion #region Parameter PeerVpcAwsAccountId /// /// /// A unique identifier for the Amazon Web Services account with the VPC that you want /// to peer your Amazon GameLift fleet with. You can find your Account ID in the Amazon /// Web Services Management Console under account settings. /// /// #if !MODULAR [System.Management.Automation.Parameter(ValueFromPipelineByPropertyName = true)] #else [System.Management.Automation.Parameter(ValueFromPipelineByPropertyName = true, Mandatory = true)] [System.Management.Automation.AllowEmptyString] [System.Management.Automation.AllowNull] #endif [Amazon.PowerShell.Common.AWSRequiredParameter] public System.String PeerVpcAwsAccountId { get; set; } #endregion #region Parameter PeerVpcId /// /// /// A unique identifier for a VPC with resources to be accessed by your Amazon GameLift /// fleet. The VPC must be in the same Region as your fleet. To look up a VPC ID, use /// the VPC Dashboard in the Amazon /// Web Services Management Console. Learn more about VPC peering in VPC /// Peering with Amazon GameLift Fleets. /// /// #if !MODULAR [System.Management.Automation.Parameter(ValueFromPipelineByPropertyName = true)] #else [System.Management.Automation.Parameter(ValueFromPipelineByPropertyName = true, Mandatory = true)] [System.Management.Automation.AllowEmptyString] [System.Management.Automation.AllowNull] #endif [Amazon.PowerShell.Common.AWSRequiredParameter] public System.String PeerVpcId { get; set; } #endregion #region Parameter Select /// /// Use the -Select parameter to control the cmdlet output. The cmdlet doesn't have a return value by default. /// Specifying -Select '*' will result in the cmdlet returning the whole service response (Amazon.GameLift.Model.CreateVpcPeeringConnectionResponse). /// Specifying -Select '^ParameterName' will result in the cmdlet returning the selected cmdlet parameter value. /// [System.Management.Automation.Parameter(ValueFromPipelineByPropertyName = true)] public string Select { get; set; } = "*"; #endregion #region Parameter PassThru /// /// Changes the cmdlet behavior to return the value passed to the FleetId parameter. /// The -PassThru parameter is deprecated, use -Select '^FleetId' instead. This parameter will be removed in a future version. /// [System.Obsolete("The -PassThru parameter is deprecated, use -Select '^FleetId' instead. This parameter will be removed in a future version.")] [System.Management.Automation.Parameter(ValueFromPipelineByPropertyName = true)] public SwitchParameter PassThru { get; set; } #endregion #region Parameter Force /// /// This parameter overrides confirmation prompts to force /// the cmdlet to continue its operation. This parameter should always /// be used with caution. /// [System.Management.Automation.Parameter(ValueFromPipelineByPropertyName = true)] public SwitchParameter Force { get; set; } #endregion protected override void ProcessRecord() { this._AWSSignerType = "v4"; base.ProcessRecord(); var resourceIdentifiersText = FormatParameterValuesForConfirmationMsg(nameof(this.FleetId), MyInvocation.BoundParameters); if (!ConfirmShouldProceed(this.Force.IsPresent, resourceIdentifiersText, "New-GMLVpcPeeringConnection (CreateVpcPeeringConnection)")) { return; } var context = new CmdletContext(); // allow for manipulation of parameters prior to loading into context PreExecutionContextLoad(context); #pragma warning disable CS0618, CS0612 //A class member was marked with the Obsolete attribute if (ParameterWasBound(nameof(this.Select))) { context.Select = CreateSelectDelegate(Select) ?? throw new System.ArgumentException("Invalid value for -Select parameter.", nameof(this.Select)); if (this.PassThru.IsPresent) { throw new System.ArgumentException("-PassThru cannot be used when -Select is specified.", nameof(this.Select)); } } else if (this.PassThru.IsPresent) { context.Select = (response, cmdlet) => this.FleetId; } #pragma warning restore CS0618, CS0612 //A class member was marked with the Obsolete attribute context.FleetId = this.FleetId; #if MODULAR if (this.FleetId == null && ParameterWasBound(nameof(this.FleetId))) { WriteWarning("You are passing $null as a value for parameter FleetId which is marked as required. In case you believe this parameter was incorrectly marked as required, report this by opening an issue at https://github.com/aws/aws-tools-for-powershell/issues."); } #endif context.PeerVpcAwsAccountId = this.PeerVpcAwsAccountId; #if MODULAR if (this.PeerVpcAwsAccountId == null && ParameterWasBound(nameof(this.PeerVpcAwsAccountId))) { WriteWarning("You are passing $null as a value for parameter PeerVpcAwsAccountId which is marked as required. In case you believe this parameter was incorrectly marked as required, report this by opening an issue at https://github.com/aws/aws-tools-for-powershell/issues."); } #endif context.PeerVpcId = this.PeerVpcId; #if MODULAR if (this.PeerVpcId == null && ParameterWasBound(nameof(this.PeerVpcId))) { WriteWarning("You are passing $null as a value for parameter PeerVpcId which is marked as required. In case you believe this parameter was incorrectly marked as required, report this by opening an issue at https://github.com/aws/aws-tools-for-powershell/issues."); } #endif // allow further manipulation of loaded context prior to processing PostExecutionContextLoad(context); var output = Execute(context) as CmdletOutput; ProcessOutput(output); } #region IExecutor Members public object Execute(ExecutorContext context) { var cmdletContext = context as CmdletContext; // create request var request = new Amazon.GameLift.Model.CreateVpcPeeringConnectionRequest(); if (cmdletContext.FleetId != null) { request.FleetId = cmdletContext.FleetId; } if (cmdletContext.PeerVpcAwsAccountId != null) { request.PeerVpcAwsAccountId = cmdletContext.PeerVpcAwsAccountId; } if (cmdletContext.PeerVpcId != null) { request.PeerVpcId = cmdletContext.PeerVpcId; } CmdletOutput output; // issue call var client = Client ?? CreateClient(_CurrentCredentials, _RegionEndpoint); try { var response = CallAWSServiceOperation(client, request); object pipelineOutput = null; pipelineOutput = cmdletContext.Select(response, this); output = new CmdletOutput { PipelineOutput = pipelineOutput, ServiceResponse = response }; } catch (Exception e) { output = new CmdletOutput { ErrorResponse = e }; } return output; } public ExecutorContext CreateContext() { return new CmdletContext(); } #endregion #region AWS Service Operation Call private Amazon.GameLift.Model.CreateVpcPeeringConnectionResponse CallAWSServiceOperation(IAmazonGameLift client, Amazon.GameLift.Model.CreateVpcPeeringConnectionRequest request) { Utils.Common.WriteVerboseEndpointMessage(this, client.Config, "Amazon GameLift Service", "CreateVpcPeeringConnection"); try { #if DESKTOP return client.CreateVpcPeeringConnection(request); #elif CORECLR return client.CreateVpcPeeringConnectionAsync(request).GetAwaiter().GetResult(); #else #error "Unknown build edition" #endif } catch (AmazonServiceException exc) { var webException = exc.InnerException as System.Net.WebException; if (webException != null) { throw new Exception(Utils.Common.FormatNameResolutionFailureMessage(client.Config, webException.Message), webException); } throw; } } #endregion internal partial class CmdletContext : ExecutorContext { public System.String FleetId { get; set; } public System.String PeerVpcAwsAccountId { get; set; } public System.String PeerVpcId { get; set; } public System.Func Select { get; set; } = (response, cmdlet) => null; } } }