/******************************************************************************* * Copyright 2012-2019 Amazon.com, Inc. or its affiliates. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"). You may not use * this file except in compliance with the License. A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. * This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR * CONDITIONS OF ANY KIND, either express or implied. See the License for the * specific language governing permissions and limitations under the License. * ***************************************************************************** * * AWS Tools for Windows (TM) PowerShell (TM) * */ using System; using System.Collections.Generic; using System.Linq; using System.Management.Automation; using System.Text; using Amazon.PowerShell.Common; using Amazon.Runtime; using Amazon.GameSparks; using Amazon.GameSparks.Model; namespace Amazon.PowerShell.Cmdlets.GMESP { /// /// Imports a game configuration. /// /// /// /// This operation replaces the current configuration of the game with the provided input. /// This is not a reversible operation. If you want to preserve the previous configuration, /// use CreateSnapshot to make a new snapshot before importing. /// /// [Cmdlet("Import", "GMESPGameConfiguration", SupportsShouldProcess = true, ConfirmImpact = ConfirmImpact.Medium)] [OutputType("Amazon.GameSparks.Model.GameConfigurationDetails")] [AWSCmdlet("Calls the Amazon GameSparks ImportGameConfiguration API operation.", Operation = new[] {"ImportGameConfiguration"}, SelectReturnType = typeof(Amazon.GameSparks.Model.ImportGameConfigurationResponse))] [AWSCmdletOutput("Amazon.GameSparks.Model.GameConfigurationDetails or Amazon.GameSparks.Model.ImportGameConfigurationResponse", "This cmdlet returns an Amazon.GameSparks.Model.GameConfigurationDetails object.", "The service call response (type Amazon.GameSparks.Model.ImportGameConfigurationResponse) can also be referenced from properties attached to the cmdlet entry in the $AWSHistory stack." )] public partial class ImportGMESPGameConfigurationCmdlet : AmazonGameSparksClientCmdlet, IExecutor { #region Parameter ImportSource_File /// /// /// The JSON string containing the configuration sections. /// /// The cmdlet will automatically convert the supplied parameter of type string, string[], System.IO.FileInfo or System.IO.Stream to byte[] before supplying it to the service. /// #if !MODULAR [System.Management.Automation.Parameter(ValueFromPipelineByPropertyName = true)] #else [System.Management.Automation.Parameter(ValueFromPipelineByPropertyName = true, Mandatory = true)] [System.Management.Automation.AllowNull] #endif [Amazon.PowerShell.Common.AWSRequiredParameter] [Amazon.PowerShell.Common.MemoryStreamParameterConverter] public byte[] ImportSource_File { get; set; } #endregion #region Parameter GameName /// /// /// The name of the game. /// /// #if !MODULAR [System.Management.Automation.Parameter(Position = 0, ValueFromPipelineByPropertyName = true, ValueFromPipeline = true)] #else [System.Management.Automation.Parameter(Position = 0, ValueFromPipelineByPropertyName = true, ValueFromPipeline = true, Mandatory = true)] [System.Management.Automation.AllowEmptyString] [System.Management.Automation.AllowNull] #endif [Amazon.PowerShell.Common.AWSRequiredParameter] public System.String GameName { get; set; } #endregion #region Parameter Select /// /// Use the -Select parameter to control the cmdlet output. The default value is 'GameConfiguration'. /// Specifying -Select '*' will result in the cmdlet returning the whole service response (Amazon.GameSparks.Model.ImportGameConfigurationResponse). /// Specifying the name of a property of type Amazon.GameSparks.Model.ImportGameConfigurationResponse will result in that property being returned. /// Specifying -Select '^ParameterName' will result in the cmdlet returning the selected cmdlet parameter value. /// [System.Management.Automation.Parameter(ValueFromPipelineByPropertyName = true)] public string Select { get; set; } = "GameConfiguration"; #endregion #region Parameter PassThru /// /// Changes the cmdlet behavior to return the value passed to the GameName parameter. /// The -PassThru parameter is deprecated, use -Select '^GameName' instead. This parameter will be removed in a future version. /// [System.Obsolete("The -PassThru parameter is deprecated, use -Select '^GameName' instead. This parameter will be removed in a future version.")] [System.Management.Automation.Parameter(ValueFromPipelineByPropertyName = true)] public SwitchParameter PassThru { get; set; } #endregion #region Parameter Force /// /// This parameter overrides confirmation prompts to force /// the cmdlet to continue its operation. This parameter should always /// be used with caution. /// [System.Management.Automation.Parameter(ValueFromPipelineByPropertyName = true)] public SwitchParameter Force { get; set; } #endregion protected override void ProcessRecord() { this._AWSSignerType = "v4"; base.ProcessRecord(); var resourceIdentifiersText = FormatParameterValuesForConfirmationMsg(nameof(this.GameName), MyInvocation.BoundParameters); if (!ConfirmShouldProceed(this.Force.IsPresent, resourceIdentifiersText, "Import-GMESPGameConfiguration (ImportGameConfiguration)")) { return; } var context = new CmdletContext(); // allow for manipulation of parameters prior to loading into context PreExecutionContextLoad(context); #pragma warning disable CS0618, CS0612 //A class member was marked with the Obsolete attribute if (ParameterWasBound(nameof(this.Select))) { context.Select = CreateSelectDelegate(Select) ?? throw new System.ArgumentException("Invalid value for -Select parameter.", nameof(this.Select)); if (this.PassThru.IsPresent) { throw new System.ArgumentException("-PassThru cannot be used when -Select is specified.", nameof(this.Select)); } } else if (this.PassThru.IsPresent) { context.Select = (response, cmdlet) => this.GameName; } #pragma warning restore CS0618, CS0612 //A class member was marked with the Obsolete attribute context.GameName = this.GameName; #if MODULAR if (this.GameName == null && ParameterWasBound(nameof(this.GameName))) { WriteWarning("You are passing $null as a value for parameter GameName which is marked as required. In case you believe this parameter was incorrectly marked as required, report this by opening an issue at https://github.com/aws/aws-tools-for-powershell/issues."); } #endif context.ImportSource_File = this.ImportSource_File; #if MODULAR if (this.ImportSource_File == null && ParameterWasBound(nameof(this.ImportSource_File))) { WriteWarning("You are passing $null as a value for parameter ImportSource_File which is marked as required. In case you believe this parameter was incorrectly marked as required, report this by opening an issue at https://github.com/aws/aws-tools-for-powershell/issues."); } #endif // allow further manipulation of loaded context prior to processing PostExecutionContextLoad(context); var output = Execute(context) as CmdletOutput; ProcessOutput(output); } #region IExecutor Members public object Execute(ExecutorContext context) { System.IO.MemoryStream _ImportSource_FileStream = null; try { var cmdletContext = context as CmdletContext; // create request var request = new Amazon.GameSparks.Model.ImportGameConfigurationRequest(); if (cmdletContext.GameName != null) { request.GameName = cmdletContext.GameName; } // populate ImportSource var requestImportSourceIsNull = true; request.ImportSource = new Amazon.GameSparks.Model.ImportGameConfigurationSource(); System.IO.MemoryStream requestImportSource_importSource_File = null; if (cmdletContext.ImportSource_File != null) { _ImportSource_FileStream = new System.IO.MemoryStream(cmdletContext.ImportSource_File); requestImportSource_importSource_File = _ImportSource_FileStream; } if (requestImportSource_importSource_File != null) { request.ImportSource.File = requestImportSource_importSource_File; requestImportSourceIsNull = false; } // determine if request.ImportSource should be set to null if (requestImportSourceIsNull) { request.ImportSource = null; } CmdletOutput output; // issue call var client = Client ?? CreateClient(_CurrentCredentials, _RegionEndpoint); try { var response = CallAWSServiceOperation(client, request); object pipelineOutput = null; pipelineOutput = cmdletContext.Select(response, this); output = new CmdletOutput { PipelineOutput = pipelineOutput, ServiceResponse = response }; } catch (Exception e) { output = new CmdletOutput { ErrorResponse = e }; } return output; } finally { if( _ImportSource_FileStream != null) { _ImportSource_FileStream.Dispose(); } } } public ExecutorContext CreateContext() { return new CmdletContext(); } #endregion #region AWS Service Operation Call private Amazon.GameSparks.Model.ImportGameConfigurationResponse CallAWSServiceOperation(IAmazonGameSparks client, Amazon.GameSparks.Model.ImportGameConfigurationRequest request) { Utils.Common.WriteVerboseEndpointMessage(this, client.Config, "Amazon GameSparks", "ImportGameConfiguration"); try { #if DESKTOP return client.ImportGameConfiguration(request); #elif CORECLR return client.ImportGameConfigurationAsync(request).GetAwaiter().GetResult(); #else #error "Unknown build edition" #endif } catch (AmazonServiceException exc) { var webException = exc.InnerException as System.Net.WebException; if (webException != null) { throw new Exception(Utils.Common.FormatNameResolutionFailureMessage(client.Config, webException.Message), webException); } throw; } } #endregion internal partial class CmdletContext : ExecutorContext { public System.String GameName { get; set; } public byte[] ImportSource_File { get; set; } public System.Func Select { get; set; } = (response, cmdlet) => response.GameConfiguration; } } }