---------------------------------------------------------------------------------------------------- -- -- All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or -- its licensors. -- -- For complete copyright and license terms please see the LICENSE at the root of this -- distribution (the "License"). All use of this software is governed by the License, -- or, if provided, by the license below or the license accompanying this file. Do not -- remove or modify any license notices. This file is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- -- ---------------------------------------------------------------------------------------------------- local FadeSlider = { Properties = { FaderEntity = {default = EntityId()}, }, } function FadeSlider:OnActivate() -- Connect to the slider notification bus self.sliderHandler = UiSliderNotificationBus.Connect(self, self.entityId) end function FadeSlider:OnDeactivate() -- Deactivate from the slider notification bus only if we managed to connect if (self.sliderHandler ~= nil) then self.sliderHandler:Disconnect() end end function FadeSlider:OnSliderValueChanging(percent) -- Set the fade value to the slider value UiFaderBus.Event.SetFadeValue(self.Properties.FaderEntity, percent / 100) end function FadeSlider:OnSliderValueChanged(percent) -- Set the fade value to the slider value UiFaderBus.Event.SetFadeValue(self.Properties.FaderEntity, percent / 100) end return FadeSlider