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--
-- All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-- its licensors.
--
-- For complete copyright and license terms please see the LICENSE at the root of this
-- distribution (the "License"). All use of this software is governed by the License,
-- or, if provided, by the license below or the license accompanying this file. Do not
-- remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
--
--
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local SetTextFromInput = 
{
    Properties = 
    {
		TextToSet = {default = EntityId()},
    },
}

function SetTextFromInput:OnActivate()
	self.textInputHandler = UiTextInputNotificationBus.Connect(self, self.entityId)
end

function SetTextFromInput:OnDeactivate()
	self.textInputHandler:Disconnect()
end

function SetTextFromInput:OnTextInputEndEdit(textString)
	UiTextBus.Event.SetText(self.Properties.TextToSet, textString)
	UiTextInputBus.Event.SetText(self.entityId, "")
end

return SetTextFromInput