---------------------------------------------------------------------------------------------------- -- -- All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or -- its licensors. -- -- For complete copyright and license terms please see the LICENSE at the root of this -- distribution (the "License"). All use of this software is governed by the License, -- or, if provided, by the license below or the license accompanying this file. Do not -- remove or modify any license notices. This file is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- -- ---------------------------------------------------------------------------------------------------- local SetTextFromInput = { Properties = { TextToSet = {default = EntityId()}, }, } function SetTextFromInput:OnActivate() self.textInputHandler = UiTextInputNotificationBus.Connect(self, self.entityId) end function SetTextFromInput:OnDeactivate() self.textInputHandler:Disconnect() end function SetTextFromInput:OnTextInputEndEdit(textString) UiTextBus.Event.SetText(self.Properties.TextToSet, textString) UiTextInputBus.Event.SetText(self.entityId, "") end return SetTextFromInput