---------------------------------------------------------------------------------------------------- -- -- All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or -- its licensors. -- -- For complete copyright and license terms please see the LICENSE at the root of this -- distribution (the "License"). All use of this software is governed by the License, -- or, if provided, by the license below or the license accompanying this file. Do not -- remove or modify any license notices. This file is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- -- ---------------------------------------------------------------------------------------------------- local Spawn3Elements = { Properties = { SpawnerElement = {default = EntityId()}, }, } function Spawn3Elements:OnActivate() self.buttonHandler = UiButtonNotificationBus.Connect(self, self.entityId) self.spawnsPending = 0 self.spawnTicket1 = nil self.spawnTicket2 = nil self.spawnTicket3 = nil end function Spawn3Elements:OnDeactivate() self.buttonHandler:Disconnect() end function Spawn3Elements:OnButtonClick() if self.spawnTicket1 == nil and self.spawnTicket2 == nil and self.spawnTicket3 == nil then self.spawnerHandler = UiSpawnerNotificationBus.Connect(self, self.Properties.SpawnerElement) self.spawnTicket1 = UiSpawnerBus.Event.Spawn(self.Properties.SpawnerElement) self.spawnTicket2 = UiSpawnerBus.Event.Spawn(self.Properties.SpawnerElement) self.spawnTicket3 = UiSpawnerBus.Event.Spawn(self.Properties.SpawnerElement) self.spawnsPending = 3 end end function Spawn3Elements:OnTopLevelEntitiesSpawned(ticket, ids) if ticket == self.spawnTicket1 or ticket == self.spawnTicket2 or ticket == self.spawnTicket3 then local color = Color(0, 0, 0) if ticket == self.spawnTicket1 then color = Color(1, 0, 0) elseif ticket == self.spawnTicket2 then color = Color(0, 1, 0) elseif ticket == self.spawnTicket3 then color = Color(0, 0, 1) end for i = 1,#ids do local parent = UiElementBus.Event.GetParent(ids[i]) if parent == self.Properties.SpawnerElement then UiImageBus.Event.SetColor(ids[i], color) end end self.spawnsPending = self.spawnsPending - 1 if self.spawnsPending == 0 then self.spawnerHandler:Disconnect() self.spawnTicket1 = nil self.spawnTicket2 = nil self.spawnTicket3 = nil end end end function Spawn3Elements:OnSpawnFailed(ticket) if ticket == self.spawnTicket1 or ticket == self.spawnTicket2 or ticket == self.spawnTicket3 then self.spawnsPending = self.spawnsPending - 1 if self.spawnsPending == 0 then self.spawnerHandler:Disconnect() self.spawnTicket1 = nil self.spawnTicket2 = nil self.spawnTicket3 = nil end end end return Spawn3Elements