---------------------------------------------------------------------------------------------------- -- -- All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or -- its licensors. -- -- For complete copyright and license terms please see the LICENSE at the root of this -- distribution (the "License"). All use of this software is governed by the License, -- or, if provided, by the license below or the license accompanying this file. Do not -- remove or modify any license notices. This file is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- -- ---------------------------------------------------------------------------------------------------- local PlayAnimationOnStart = { Properties = { AnimName = {default = ""}, }, } function PlayAnimationOnStart:OnActivate() self.tickBusHandler = TickBus.Connect(self); end function PlayAnimationOnStart:OnTick(deltaTime, timePoint) self.tickBusHandler:Disconnect() self.canvas = UiElementBus.Event.GetCanvas(self.entityId) -- Start the idle button sequence UiAnimationBus.Event.StartSequence(self.canvas, self.Properties.AnimName) end function PlayAnimationOnStart:OnDeactivate() end return PlayAnimationOnStart