/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_CRY3DENGINE_CGF_CHUNKFILEREADERS_H #define CRYINCLUDE_CRY3DENGINE_CGF_CHUNKFILEREADERS_H #pragma once #include "ChunkFileComponents.h" #include "IChunkFile.h" namespace ChunkFile { struct IReader { virtual ~IReader() { } virtual void Close() = 0; virtual int32 GetSize() = 0; virtual bool SetPos(int32 pos) = 0; virtual bool Read(void* buffer, size_t size) = 0; }; class CryFileReader : public IReader { public: CryFileReader(); virtual ~CryFileReader(); bool Open(const char* filename); //------------------------------------------------------- // IReader interface virtual void Close(); virtual int32 GetSize(); virtual bool SetPos(int32 pos); virtual bool Read(void* buffer, size_t size); //------------------------------------------------------- private: CCryFile m_f; int32 m_offset; }; class MemoryReader : public IReader { public: MemoryReader(); virtual ~MemoryReader(); bool Start(void* ptr, int32 size); //------------------------------------------------------- // IReader interface virtual void Close(); virtual int32 GetSize(); virtual bool SetPos(int32 pos); virtual bool Read(void* buffer, size_t size); //------------------------------------------------------- private: char* m_ptr; int32 m_size; int32 m_offset; }; const char* GetChunkTableEntries_0x744_0x745(IReader* pReader, std::vector& chunks); const char* GetChunkTableEntries_0x744_0x745(IReader* pReader, std::vector& chunks); const char* GetChunkTableEntries_0x746(IReader* pReader, std::vector& chunks); const char* GetChunkTableEntries_0x746(IReader* pReader, std::vector& chunks); const char* StripChunkHeaders_0x744_0x745(IReader* pReader, std::vector& chunks); const char* StripChunkHeaders_0x744_0x745(IReader* pReader, std::vector& chunks); } // namespace ChunkFile #endif // CRYINCLUDE_CRY3DENGINE_CGF_CHUNKFILEREADERS_H