/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_CRY3DENGINE_VISAREACOMPILE_INFO_H #define CRYINCLUDE_CRY3DENGINE_VISAREACOMPILE_INFO_H #pragma once STRUCT_INFO_BEGIN(SVisAreaChunk) STRUCT_VAR_INFO(nChunkVersion, TYPE_INFO(int)) STRUCT_VAR_INFO(boxArea, TYPE_INFO(AABB)) STRUCT_VAR_INFO(boxStatics, TYPE_INFO(AABB)) STRUCT_VAR_INFO(sName, TYPE_ARRAY(32, TYPE_INFO(char))) STRUCT_VAR_INFO(nObjectsBlockSize, TYPE_INFO(int)) STRUCT_VAR_INFO(arrConnectionsId, TYPE_ARRAY(30, TYPE_INFO(int))) STRUCT_VAR_INFO(dwFlags, TYPE_INFO(uint32)) STRUCT_VAR_INFO(fPortalBlending, TYPE_INFO(float)) STRUCT_VAR_INFO(vConnNormals, TYPE_ARRAY(2, TYPE_INFO(Vec3))) STRUCT_VAR_INFO(fHeight, TYPE_INFO(float)) STRUCT_VAR_INFO(vAmbColor, TYPE_INFO(Vec3)) STRUCT_VAR_INFO(fViewDistRatio, TYPE_INFO(float)) STRUCT_INFO_END(SVisAreaChunk) #endif // CRYINCLUDE_CRY3DENGINE_VISAREACOMPILE_INFO_H