/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_CRYCOMMON_ARRAY2D_H #define CRYINCLUDE_CRYCOMMON_ARRAY2D_H #pragma once // Dynamic replacement for static 2d array template struct Array2d { Array2d() { m_nSize = 0; m_pData = 0; } int GetSize() const { return m_nSize; } int GetDataSize() const { return m_nSize * m_nSize * sizeof(T); } T* GetData() { return m_pData; } T* GetDataEnd() { return &m_pData[m_nSize * m_nSize]; } void SetData(T* pData, int nSize) { Allocate(nSize); memcpy(m_pData, pData, nSize * nSize * sizeof(T)); } void Allocate(int nSize) { if (m_nSize == nSize) { return; } delete [] m_pData; m_nSize = nSize; m_pData = new T [nSize * nSize]; memset(m_pData, 0, nSize * nSize * sizeof(T)); } ~Array2d() { delete [] m_pData; } void Reset() { delete [] m_pData; m_pData = 0; m_nSize = 0; } T* m_pData; int m_nSize; T* operator [] (const int& nPos) const { assert(nPos >= 0 && nPos < m_nSize); return &m_pData[nPos * m_nSize]; } Array2d& operator = (const Array2d& other) { Allocate(other.m_nSize); memcpy(m_pData, other.m_pData, m_nSize * m_nSize * sizeof(T)); return *this; } }; #endif // CRYINCLUDE_CRYCOMMON_ARRAY2D_H