/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_CRYPOOL_THREADSAFE_H #define CRYINCLUDE_CRYPOOL_THREADSAFE_H #pragma once #include namespace NCryPoolAlloc { template class CThreadSafe : public TAllocator { CryCriticalSection m_Mutex; public: template ILINE T Allocate(size_t Size, size_t Align = 1) { CryAutoLock lock(m_Mutex); return TAllocator::template Allocate(Size, Align); } template ILINE bool Free(T pData, bool ForceBoundsCheck = false) { CryAutoLock lock(m_Mutex); return TAllocator::Free(pData, ForceBoundsCheck); } template ILINE bool Resize(T** pData, size_t Size, size_t Alignment) { CryAutoLock lock(m_Mutex); return TAllocator::Resize(pData, Size, Alignment); } }; } #endif // CRYINCLUDE_CRYPOOL_THREADSAFE_H