/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #ifndef CRYACTION_GAME_WARNING #define CRYACTION_GAME_WARNING #include #include ////////////////////////////////////////////////////////////////////////// //! Reports a Game Warning to validator with WARNING severity. inline void GameWarning(const char* format, ...) { if (!format) { return; } va_list args; va_start(args, format); GetISystem()->WarningV(VALIDATOR_MODULE_GAME, VALIDATOR_WARNING, 0, 0, format, args); va_end(args); } #endif