/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. // Description : Debug history interface #ifndef CRYINCLUDE_CRYCOMMON_IDEBUGHISTORY_H #define CRYINCLUDE_CRYCOMMON_IDEBUGHISTORY_H #pragma once struct IDebugHistory { // virtual ~IDebugHistory(){} virtual void SetVisibility(bool show) = 0; virtual void SetName(const char* newName) = 0; virtual void SetupLayoutAbs(float leftx, float topy, float width, float height, float margin) = 0; virtual void SetupLayoutRel(float leftx, float topy, float width, float height, float margin) = 0; virtual void SetupScopeExtent(float outermin, float outermax, float innermin, float innermax) = 0; virtual void SetupScopeExtent(float outermin, float outermax) = 0; // virtual void SetupGrid(int x, int y) = 0; virtual void SetupColors(ColorF curvenormal, ColorF curveclamped, ColorF box, ColorF gridline, ColorF gridnumber, ColorF name) = 0; virtual void SetGridlineCount(int nGridlinesX, int nGridlinesY) = 0; virtual void AddValue(float value) = 0; virtual void ClearHistory() = 0; // if i don't get a value in a frame, then i'll automatically add this value virtual void SetDefaultValue(float x) = 0; // }; struct IDebugHistoryManager { // virtual ~IDebugHistoryManager(){} virtual IDebugHistory* CreateHistory(const char* id, const char* name = 0) = 0; virtual void RemoveHistory(const char* name) = 0; virtual IDebugHistory* GetHistory(const char* name) = 0; virtual void Clear() = 0; virtual void GetMemoryUsage(ICrySizer* pSizer) const = 0; virtual void Release() = 0; virtual void LayoutHelper(const char* id, const char* name, bool visible, float minout, float maxout, float minin, float maxin, float x, float y, float w = 1.0f, float h = 1.0f) = 0; // }; #endif // CRYINCLUDE_CRYCOMMON_IDEBUGHISTORY_H