/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. // Description : Base header for multi DLL functors. #ifndef CRYINCLUDE_CRYCOMMON_IFUNCTORBASE_H #define CRYINCLUDE_CRYCOMMON_IFUNCTORBASE_H #pragma once // Base class for functor storage. // Not intended for direct usage. class IFunctorBase { public: IFunctorBase() : m_nReferences(0){} virtual ~IFunctorBase(){}; virtual void Call() = 0; void AddRef() { CryInterlockedIncrement(&m_nReferences); } void Release() { if (CryInterlockedDecrement(&m_nReferences) <= 0) { delete this; } } protected: volatile int m_nReferences; }; // Base Template for specialization. // Not intended for direct usage. template class TFunctor : public IFunctorBase { }; #endif // CRYINCLUDE_CRYCOMMON_IFUNCTORBASE_H