/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include //////////////////////////////////////////////////////////////////////////////////////////////////// class UiLayoutManagerInterface : public AZ::ComponentBus { public: // member functions virtual ~UiLayoutManagerInterface() {} public: // static member data //! Mark an element to recompute its layout. This is called when something that affects the layout //! has been modified. (ex. layout element size changed, layout element property changed, layout //! element child count changed.) virtual void MarkToRecomputeLayout(AZ::EntityId entityId) = 0; //! Mark the specified element's parent to recompute its layout. The parent uses its child's layout //! cell values to calculate its layout, so this is called when something that affects the //! child's layout cell values has been modified. (ex. child's layout cell property changed.) //! Since a child's layout cell values may affect its parent's layout cell values, the top level parent //! is marked virtual void MarkToRecomputeLayoutsAffectedByLayoutCellChange(AZ::EntityId entityId, bool isDefaultLayoutCell) = 0; //! Unmark all elements from needing to recompute their layouts virtual void UnmarkAllLayouts() = 0; //! Recompute layouts of marked elements and clear the marked layout list virtual void RecomputeMarkedLayouts() = 0; //! Compute the layout for the specified element and its descendants virtual void ComputeLayoutForElementAndDescendants(AZ::EntityId entityId) = 0; //! Only one component on a entity can implement the events static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single; }; typedef AZ::EBus UiLayoutManagerBus;