/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_CRYCOMMON_SERIALIZATION_CRYNAMEIMPL_H #define CRYINCLUDE_CRYCOMMON_SERIALIZATION_CRYNAMEIMPL_H #pragma once #include "CryName.h" #include "IArchive.h" class CryNameSerializer : public Serialization::IString { public: CryNameSerializer(CCryName& s) : m_s(s) { } virtual void set(const char* value) { m_s = value; } virtual const char* get() const { return m_s.c_str(); } virtual const void* handle() const { return &m_s; } virtual Serialization::TypeID type() const { return Serialization::TypeID::get(); } CCryName& m_s; }; inline bool Serialize(Serialization::IArchive& ar, CCryName& cryName, const char* name, const char* label) { CryNameSerializer serializer(cryName); return ar(static_cast(serializer), name, label); } #endif // CRYINCLUDE_CRYCOMMON_SERIALIZATION_CRYNAMEIMPL_H