/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #pragma once #include "CryFixedString.h" #include "Serialization/Serializer.h" namespace Serialization { class IArchive; } // Note : if you are looking for the CryStringT serialization, it is handled in Serialization/STL.h template< size_t N > bool Serialize(Serialization::IArchive& ar, CryFixedStringT< N >& value, const char* name, const char* label); template< size_t N > bool Serialize(Serialization::IArchive& ar, CryStackStringT< char, N >& value, const char* name, const char* label); template< size_t N > bool Serialize(Serialization::IArchive& ar, CryStackStringT< wchar_t, N >& value, const char* name, const char* label); #include "Serialization/CryStringsImpl.h"