/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_CRYCOMMON_SERIALIZATION_STL_H #define CRYINCLUDE_CRYCOMMON_SERIALIZATION_STL_H #pragma once #include #include #include #include "Serialization/Serializer.h" namespace Serialization { class IArchive; } namespace std { template bool Serialize(Serialization::IArchive& ar, std::pair& pair, const char* name, const char* label); template bool Serialize(Serialization::IArchive& ar, std::vector& container, const char* name, const char* label); template bool Serialize(Serialization::IArchive& ar, std::list& container, const char* name, const char* label); template bool Serialize(Serialization::IArchive& ar, std::map& container, const char* name, const char* label); } namespace Serialization { bool Serialize(Serialization::IArchive& ar, Serialization::string& value, const char* name, const char* label); bool Serialize(Serialization::IArchive& ar, Serialization::wstring& value, const char* name, const char* label); } #include "STLImpl.h" #endif // CRYINCLUDE_CRYCOMMON_SERIALIZATION_STL_H